On 20 April 2017 at 18:10, Igor Mironchik wrote:
>
>
> 20.04.2017 9:01, Ch'Gans пишет:
>
> On 20 April 2017 at 17:56, Igor Mironchik wrote:
>
> 20.04.2017 8:47, Ch'Gans пишет:
>
> On 20 April 2017 at 17:03, Igor Mironchik
> wrote:
>
> Hi,
>
>
> 20.04.2017 7:52, Ch'Gans пишет:
>
> On 20 April 201
Den 19 apr. 2017 11:07 fm skrev "Mitch Curtis" :
>
> For what it’s worth, the documentation for Qt Quick Controls 2 has (or
will have) such a table (although starting at Qt 5.7, which is when they
were released):
>
>
>
> https://doc-snapshots.qt.io/qt5-5.9/qtquickcontrols2-index.html#versions
That
20.04.2017 9:01, Ch'Gans пишет:
On 20 April 2017 at 17:56, Igor Mironchik wrote:
20.04.2017 8:47, Ch'Gans пишет:
On 20 April 2017 at 17:03, Igor Mironchik
wrote:
Hi,
20.04.2017 7:52, Ch'Gans пишет:
On 20 April 2017 at 16:38, Igor Mironchik
wrote:
Hi,
What the benefits of qobject_ca
Hi,
All is ok with Q_OBJECT in real code. This is just pseudo code...
20.04.2017 9:05, nikita baryshnikov пишет:
Hi, Igor
Your example is incorrect, cause you forget about Q_OBJECT macro in
Channel class
On Thu, Apr 20, 2017 at 8:56 AM, Igor Mironchik
wrote:
20.04.2017 8:47, Ch'Gans пишет
Hi, Igor
Your example is incorrect, cause you forget about Q_OBJECT macro in
Channel class
On Thu, Apr 20, 2017 at 8:56 AM, Igor Mironchik
wrote:
>
>
> 20.04.2017 8:47, Ch'Gans пишет:
>
>> On 20 April 2017 at 17:03, Igor Mironchik
>> wrote:
>>>
>>> Hi,
>>>
>>>
>>> 20.04.2017 7:52, Ch'Gans пишет
On 20 April 2017 at 17:56, Igor Mironchik wrote:
>
>
> 20.04.2017 8:47, Ch'Gans пишет:
>
>> On 20 April 2017 at 17:03, Igor Mironchik
>> wrote:
>>>
>>> Hi,
>>>
>>>
>>> 20.04.2017 7:52, Ch'Gans пишет:
On 20 April 2017 at 16:38, Igor Mironchik
wrote:
>
> Hi,
>
> What
20.04.2017 8:47, Ch'Gans пишет:
On 20 April 2017 at 17:03, Igor Mironchik wrote:
Hi,
20.04.2017 7:52, Ch'Gans пишет:
On 20 April 2017 at 16:38, Igor Mironchik
wrote:
Hi,
What the benefits of qobject_cast<> on simple static_cast<>? Or there is
no
qobject_cast
- works only on QObject (ob
On quarta-feira, 19 de abril de 2017 21:38:46 PDT Igor Mironchik wrote:
> Hi,
>
> What the benefits of qobject_cast<> on simple static_cast<>? Or there is
> no one?
qobject_cast checks, static_cast doesn't.
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software Architect - Intel Open So
On 20 April 2017 at 17:03, Igor Mironchik wrote:
> Hi,
>
>
> 20.04.2017 7:52, Ch'Gans пишет:
>>
>> On 20 April 2017 at 16:38, Igor Mironchik
>> wrote:
>>>
>>> Hi,
>>>
>>> What the benefits of qobject_cast<> on simple static_cast<>? Or there is
>>> no
>>
>> qobject_cast
>> - works only on QObject
Hi,
20.04.2017 7:52, Ch'Gans пишет:
On 20 April 2017 at 16:38, Igor Mironchik wrote:
Hi,
What the benefits of qobject_cast<> on simple static_cast<>? Or there is no
qobject_cast
- works only on QObject (obviously)
- returns nullptr if the object cannot be casted to the required type
And i
On 20 April 2017 at 16:38, Igor Mironchik wrote:
> Hi,
>
> What the benefits of qobject_cast<> on simple static_cast<>? Or there is no
qobject_cast
- works only on QObject (obviously)
- returns nullptr if the object cannot be casted to the required type
- doesn't relies on RTTI, and is way faster
Hi,
What the benefits of qobject_cast<> on simple static_cast<>? Or there is
no one?
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On quarta-feira, 19 de abril de 2017 13:15:23 PDT Reinhardt Behm wrote:
> On Wednesday 19 April 2017 11:03:48 Thiago Macieira wrote:
> > It's guaranteed not to be finished.
>
> Doesn't QAN use it's own thread?
Irrelevant.
> Then it could already be finished before the connection is made.
It ca
On Wednesday 19 April 2017 11:03:48 Thiago Macieira wrote:
> On quarta-feira, 19 de abril de 2017 05:30:49 PDT Konstantin Tokarev wrote:
> > Hello,
> >
> > I wonder if in the following code it's safe to assume onFinished() will
> >
> > always be called:
> > QNetworkReply *reply = networkAccessM
On quarta-feira, 19 de abril de 2017 05:30:49 PDT Konstantin Tokarev wrote:
> Hello,
>
> I wonder if in the following code it's safe to assume onFinished() will
> always be called:
>
> QNetworkReply *reply = networkAccessManager->get(request);
> connect(reply, SIGNAL(finished()), SLOT(onFinis
16:04, 19 April 2017 г., Kai Koehne : -Original Message- From: Interest [mailto:interest-bounces+kai.koehne=qt...@qt-project.org] On Behalf Of Konstantin Podsvirov Sent: Tuesday, April 18, 2017 7:45 PM To: interest Subject: [Interest] Doc Snapshot is not Snapshot F
> -Original Message-
> From: Interest [mailto:interest-bounces+kai.koehne=qt...@qt-project.org]
> On Behalf Of Konstantin Podsvirov
> Sent: Tuesday, April 18, 2017 7:45 PM
> To: interest
> Subject: [Interest] Doc Snapshot is not Snapshot
>
> For example, QtIFW documentation:
>
> http://d
Hello,
I wonder if in the following code it's safe to assume onFinished() will always
be called:
QNetworkReply *reply = networkAccessManager->get(request);
connect(reply, SIGNAL(finished()), SLOT(onFinished()));
Or is reply allowed to be in finished state already and never emit finished?
Am 19.04.17 um 10:47 schrieb ekke:
> Am 19.04.17 um 09:45 schrieb Oliver Wolff:
>> ...
>>> now I'm simply comparing found ServiceUUIDs with the full value
>>> {180d--1000-8000-00805f9b34fb}
>>> to detect the Device as a HeartRate Device
>> You don't need to compare to the full value. Compar
For what it’s worth, the documentation for Qt Quick Controls 2 has (or will
have) such a table (although starting at Qt 5.7, which is when they were
released):
https://doc-snapshots.qt.io/qt5-5.9/qtquickcontrols2-index.html#versions
From: Interest [mailto:interest-bounces+mitch.curtis=qt...@qt-
Am 19.04.17 um 09:45 schrieb Oliver Wolff:
> ...
>> now I'm simply comparing found ServiceUUIDs with the full value
>> {180d--1000-8000-00805f9b34fb}
>> to detect the Device as a HeartRate Device
> You don't need to compare to the full value. Comparing to
> QBluetoothUuid::HeartRate also wo
On Wed, April 19, 2017 08:30, Igor Mironchik wrote:
> In the docs to QPluginLoader:
>
> Once loaded, plugins remain in memory until all instances of
> QPluginLoader has been unloaded, or until the
> application terminates.
>
> But in plugandpaint example:
[cut]
> So my question is why plugins keep
19.04.2017, 09:30, "Igor Mironchik" :
> Hello,
>
> In the docs to QPluginLoader:
>
> Once loaded, plugins remain in memory until all instances of QPluginLoader
> has been unloaded, or until the application terminates.
>
> But in plugandpaint example:
>
> //! [6]
>
> foreach (QString fileName, pl
Hi,
On 19/04/2017 01:20, Ch'Gans wrote:
On 18 April 2017 at 22:58, Sean Harmer wrote:
Hi,
On 18/04/2017 10:10, Ch'Gans wrote:
Hi there,
I have just tried the sky box entity with Qt-5.9-beta, and found a
small problem:
If you don't specify a basename or if the basename is malformed, the
GUI
On 18/04/2017 11:12, ekke wrote:
Am 18.04.17 um 10:26 schrieb Oliver Wolff:
On 13/04/2017 19:01, ekke wrote:
from QBluetoothDeviceInfo::serviceUuids I'm getting a list of
Service UUIDs ( QBluetoothUuid) without connecting to the device and
inspecting the Services.
there's per ex:
{1
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