Hi,
09.04.2017 21:32, Sean Harmer пишет:
Hi,
Sounds odd. Can you file a JIRA and a test case please?
Sorry, I missed - the problem is not in it. But the problem exists yet.
What it can be?
I increase the scale of new entities but they isn't seen.
Thanks,
Sean
On 09/04/2017 17:05, Igo
You need Window { flags: Qt.Window | Qt.WindowFullscreenButtonHint; … }
Have a look at the qtdeclarative/examples/quick/window, which additionally
demonstrates how to control window states (visibility) programmatically.
But it’s a good question whether it’s a bug that that behavior is not the
d
Hi,
In macOs Sierra clicking on a window's maximize button makes it fullscreen
by default. If a user presses Alt, hovering over the maximize button
transforms it to a "normal" maximize button.
I've just compiled a Qt Quick 2 application under Qt Creator (Qt 5.8) and
I'm not seeing this behaviour.
Hi,
Sounds odd. Can you file a JIRA and a test case please?
Thanks,
Sean
On 09/04/2017 17:05, Igor Mironchik wrote:
Hi,
09.04.2017 18:54, Igor Mironchik пишет:
Hi,
09.04.2017 18:43, Igor Mironchik пишет:
Hi,
What should I know when subclassing QEntity?
I subclassed, in c_tor() gave pa
Hi,
09.04.2017 18:54, Igor Mironchik пишет:
Hi,
09.04.2017 18:43, Igor Mironchik пишет:
Hi,
What should I know when subclassing QEntity?
I subclassed, in c_tor() gave parent node to c_tor() of QEntity. All
is ok. If I populate scene before first rendering - everything is
fine - I see all
Hi,
09.04.2017 18:43, Igor Mironchik пишет:
Hi,
What should I know when subclassing QEntity?
I subclassed, in c_tor() gave parent node to c_tor() of QEntity. All
is ok. If I populate scene before first rendering - everything is fine
- I see all entities.
But if I dynamically populate the
Hi,
What should I know when subclassing QEntity?
I subclassed, in c_tor() gave parent node to c_tor() of QEntity. All is
ok. If I populate scene before first rendering - everything is fine - I
see all entities.
But if I dynamically populate the scene then I see only that entities
that were