On segunda-feira, 7 de novembro de 2016 01:10:48 CST René J.V. Bertin wrote:
> Yes, but does that more than just print a warning? What I'm trying to do is
> phase out use of this method, but as long as I simply declare the thing
> deprecated software will continue to use it instead of the parent me
On Sunday November 06 2016 23:21:23 Allan Sandfeld Jensen wrote:
Hi,
> If it is just a static method, you can just move the whole thing to a
> separate
> cpp file. It doesn't need to be declared with the rest of the class.
So that file would in fact redeclare the class, containing only the st
Hi,
I was trying to make a Qt mobile app to reproduce a video but I couldn’t add
the video as a resource to be used by qml. The resource compiler failed with an
error related with file size and I wasn’t even able to reproduce it.
Is is possible to add big video files as a resource without bein
On Sunday 06 November 2016, René J.V. Bertin wrote:
> Hi,
>
> This isn't essentially a Qt-specific question, but one about a situation I
> hope Qt may have found an elegant solution for.
>
> Say I have a class (B) that at first I thought would need a (static) method
> with a mode argument with a
Hi, I think first thing you should do - create a new bug report
https://bugreports.qt.io/ and attache example that reproduce the problem.
--
With regards, Oleg
2016-11-06 22:27 GMT+03:00 MASTER OF ORION :
> Hi, i use Qt3D 2.0 (from Qt 5.8 beta)
> Inside onPressed, when i get PickEvent, worldInte
Hi, i use Qt3D 2.0 (from Qt 5.8 beta)
Inside onPressed, when i get PickEvent, worldIntersection and localIntersection
is incorrect!
I press my mouse and get one coords, but if i will turn my camera around
orbit and will press to same 3D point at object, i will get other worlds
coords...
How to solv
Hi,
This isn't essentially a Qt-specific question, but one about a situation I hope
Qt may have found an elegant solution for.
Say I have a class (B) that at first I thought would need a (static) method
with a mode argument with a default setting. That method is declared inline but
that should