Hi,
> MyQByteArray &operator >>(T myParam)
MyQByteArray &operator >>(int &myParam)
MyQByteArray &operator >>(long &myParam)
etc.
You will have to use a reference and you would usually create an override for
each type explicitly.
- Michael.
___
Int
Hi,
I don't understand how frustum culling works with Qt3D (Qt 5.7 as time
of writing).
From QFrustumCulling documentation [1]: "If present, only tries to
draw entities that are in the view of the camera. The camera is
selected by a QCameraSelector frame graph node in the current
hierarchy."
How
Hi,
I have made a custom QByteArray class with instantiation from QByteArray.
I overrided the << operator:
(1)
template
MyQByteArray &operator << (const T myParam)
{ ... }
It is working, but the other direction doesn't work at all:
(2)
template
MyQByteArray &operator >>(T myParam)
{ ... }
Am 29.06.2016 um 17:02 schrieb Thiago Macieira:
On quarta-feira, 29 de junho de 2016 08:57:21 PDT Christian Ehrlicher wrote:
But when compiling by my own or using the system-provided Qt libs (e.g. from
openSUSE), those symbols are not available (tested with gcc 4.8,
clang-3.7). I already compare
Unfortunately, spacer is not configurable in a straightforward manner at
the moment. You have to implement some workaround. You may want to file a
suggestion to add such functionality at bugreports.qt.io.
On Wed, Jun 29, 2016 at 7:39 PM Jason H wrote:
> It would be really cool if Row, Column, Re
Hi, Jason,
you'd better provide complete example of your issue. Anyway, Loader is an
Item itself. Have you positioned it accordingly?
On Wed, Jun 29, 2016 at 6:44 PM Jason H wrote:
> I had a working app with a menu that slides in.
> I converted it to use a Loader to load the area that contains t
It would be really cool if Row, Column, Repeater, ListView supported a spacer
delegate. So I could do:
A | B | C
And not just:
A B C
Is there a way I'm not thinking of? I don't want to include the bar in the
delegate because then I always get an extra: either at the start or end of the
list.
Hi,
The QMake documentation states that
"Directories other than the standard framework directory need to be specified
to the build system, and this is achieved by appending linker options to the
QMAKE_LFLAGS variable, as shown in the following example:"
This is not wrong of course, but the com
I had a working app with a menu that slides in.
I converted it to use a Loader to load the area that contains the menu and the
start page. Now the menu shows up when the app first starts.
Despite my Menu.qml being:
Item {
id: menu
x: -width //I should be off-screen!
visib
On quarta-feira, 29 de junho de 2016 08:57:21 PDT Christian Ehrlicher wrote:
> But when compiling by my own or using the system-provided Qt libs (e.g. from
> openSUSE), those symbols are not available (tested with gcc 4.8,
> clang-3.7). I already compared the prl files to see if there's a major
> d
Hi all,
I've filled a bug regarding this issue, just in case any of you is
affected, and want to contribute:
https://bugreports.qt.io/browse/QTBUG-54451
Cheers,
Robert.
On 28 June 2016 at 19:02, Roberto Garrido
wrote:
> Hi all,
> we are using OpenGL ES as renderer in the windows version of our
Hello Alex,
On k, 2016-06-28 at 16:00 +, Alexander Blasche wrote:
> >
> > Is there any API in the Qt Bluetooth module which can retrieve the
> > data
> > in the SCAN_RSP packets?
>
> Unfortunately at this stage there is no API for this feature yet.
> It's one of the last missing features. It
> -Original Message-
> From: Interest [mailto:interest-bounces+tuukka.turunen=qt.io@qt-
> project.org] On Behalf Of Benjamin TERRIER
> Sent: keskiviikkona 29. kesäkuuta 2016 9.13
> To: qt qt
> Subject: Re: [Interest] Qt LGPLv3 and Qt LGPL Exception
>
> 2016-06-28 20:53 GMT+02:00 André S
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