Re: [Interest] [ANN] build2 - C++ build toolchain

2016-02-09 Thread Konstantin Podsvirov
10.02.2016, 02:50, "Stephen Kelly" : > Thiago Macieira wrote: > >> On Tuesday-feira, 9 de fevereiro de 2016 22:20:23 PST Diego Iastrubni wrote: >>> While I agree... this still does not help me with a 3rd party code, which >>> has a CMakeFiles.txt inside. >>> >>> How can I tell me CMakeFiles.txt - "

Re: [Interest] Displaying Help from QHelpEngine through QWebEngine

2016-02-09 Thread Mike Jackson
I went looking through the QAssistant sources but could not really follow what was going on. The best that I could tell is maybe there is a custom Network handler that qthelp:// uses. Kind of like a super lightweight "server" that QWebKit talks to when requesting URLs that are stored in the .qh

Re: [Interest] Displaying Help from QHelpEngine through QWebEngine

2016-02-09 Thread Allan Sandfeld Jensen
On Tuesday 09 February 2016, Mike Jackson wrote: > I am attempting to use the QHelp* classes to allow our users to search > our help files (html based) using the same mechanisms as those used with > QAssistant. So far I have hacked together the major pieces and hooked > everything up. I am able to

Re: [Interest] [ANN] build2 - C++ build toolchain

2016-02-09 Thread Stephen Kelly
Thiago Macieira wrote: > On terça-feira, 9 de fevereiro de 2016 22:20:23 PST Diego Iastrubni wrote: >> While I agree... this still does not help me with a 3rd party code, which >> has a CMakeFiles.txt inside. >> >> How can I tell me CMakeFiles.txt - "see this subdir? now do include it, >> and mak

Re: [Interest] [ANN] build2 - C++ build toolchain

2016-02-09 Thread Thiago Macieira
On terça-feira, 9 de fevereiro de 2016 22:20:23 PST Diego Iastrubni wrote: > While I agree... this still does not help me with a 3rd party code, which > has a CMakeFiles.txt inside. > > How can I tell me CMakeFiles.txt - "see this subdir? now do include it, and > make it part of your project". If

[Interest] Displaying Help from QHelpEngine through QWebEngine

2016-02-09 Thread Mike Jackson
I am attempting to use the QHelp* classes to allow our users to search our help files (html based) using the same mechanisms as those used with QAssistant. So far I have hacked together the major pieces and hooked everything up. I am able to manually generate a .qhc file from all of our html an

Re: [Interest] [ANN] build2 - C++ build toolchain

2016-02-09 Thread Alejandro Exojo
El Tuesday 09 February 2016, Diego Iastrubni escribió: > Integrating 3rd party software into Java/ObjC/Swift code is trivial, there > are lots of project handling this. Its very sad that in 2016 we still don't > have something like that can help integrating 3rd party libraries into my > C++ code.

Re: [Interest] [ANN] build2 - C++ build toolchain

2016-02-09 Thread Diego Iastrubni
While I agree... this still does not help me with a 3rd party code, which has a CMakeFiles.txt inside. How can I tell me CMakeFiles.txt - "see this subdir? now do include it, and make it part of your project". On Tue, Feb 9, 2016 at 8:33 PM, Konstantin Podsvirov < konstan...@podsvirov.pro> wrote:

Re: [Interest] [ANN] build2 - C++ build toolchain

2016-02-09 Thread Konstantin Podsvirov
09.02.2016, 12:04 PM, "Diego Iastrubni" : > How do you guys integrate 3rd party libraries into your code? CMake forever! :-) -- Regards, Konstantin Podsvirov ___ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo

Re: [Interest] QGraphicsTextItem & editing

2016-02-09 Thread Igor Mironchik
On 09.02.2016 19:03, Igor Mironchik wrote: On 09.02.2016 18:26, Igor Mironchik wrote: Hi, I create QGraphicsTextItem and setTextInteractionFlags( Qt::TextEditorInteraction ), but text is not editable, I don't see cursor, etc... How to start editing in QGraphicsTextItem? I got one poin

Re: [Interest] QGraphicsTextItem & editing

2016-02-09 Thread Igor Mironchik
On 09.02.2016 19:03, Igor Mironchik wrote: On 09.02.2016 18:26, Igor Mironchik wrote: Hi, I create QGraphicsTextItem and setTextInteractionFlags( Qt::TextEditorInteraction ), but text is not editable, I don't see cursor, etc... How to start editing in QGraphicsTextItem? I got one poin

Re: [Interest] QGraphicsTextItem & editing

2016-02-09 Thread Igor Mironchik
On 09.02.2016 18:26, Igor Mironchik wrote: Hi, I create QGraphicsTextItem and setTextInteractionFlags( Qt::TextEditorInteraction ), but text is not editable, I don't see cursor, etc... How to start editing in QGraphicsTextItem? I got one point - setTextInteractionFlags( Qt::TextEditorInt

Re: [Interest] [ANN] build2 - C++ build toolchain

2016-02-09 Thread Thiago Macieira
On terça-feira, 9 de fevereiro de 2016 15:08:11 PST Jean-Michaël Celerier wrote: > Imagine an application that uses Qt with QWebEngine and QML, boost, and > some other libraries, on an average computer it would be at least thirty > minutes to build all the dependencies. You're being generous. For

Re: [Interest] [ANN] build2 - C++ build toolchain

2016-02-09 Thread Thiago Macieira
On terça-feira, 9 de fevereiro de 2016 11:04:02 PST Diego Iastrubni wrote: > How do you guys integrate 3rd party libraries into your code? Integrate the buildsystem. -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open Source Technology Center __

[Interest] QGraphicsTextItem & editing

2016-02-09 Thread Igor Mironchik
Hi, I create QGraphicsTextItem and setTextInteractionFlags( Qt::TextEditorInteraction ), but text is not editable, I don't see cursor, etc... How to start editing in QGraphicsTextItem? Thank you. ___ Interest mailing list Interest@qt-project.org ht

Re: [Interest] [ANN] build2 - C++ build toolchain

2016-02-09 Thread Jean-Michaël Celerier
On Tue, Feb 9, 2016 at 10:04 AM, Diego Iastrubni wrote: > > Integrating 3rd party software into Java/ObjC/Swift code is trivial, there > are lots of project handling this. Its very sad that in 2016 we still don't > have something like that can help integrating 3rd party libraries into my > C++ co

Re: [Interest] [ANN] build2 - C++ build toolchain

2016-02-09 Thread Diego Iastrubni
On Mon, Feb 8, 2016 at 11:21 PM, Thiago Macieira wrote: > > qmake's philosophy is "assume everything is there and just use it". It's > meant > mostly for using Qt itself, so you can be sure that all of it is present. > If > you use third-party libraries and they're not present, you'll get a > com

Re: [Interest] [ANN] build2 - C++ build toolchain

2016-02-09 Thread Boris Kolpackov
Hi Diego, Diego Iastrubni writes: > But can it handle Qt code..? resources...? UI...? It is a general-purpose build system so it can (or will be able to) handle this. > "moc"? Yes, auto-generated source code was one of the higher priority items for us. Higher than Windows ;-). > Does it wo

Re: [Interest] Missing private header(s)

2016-02-09 Thread Nye
I'd built it (5.6) from the repo, however everything is fine and the file exists, it was an include path issue, sorry. *blush* I know I don't have to use the private API, but this would imply I'll be dragging along additional (private) objects for my derived classes (which include QCoreApplication