On Thu, Dec 31, 2015 at 1:48 AM, Thiago Macieira
wrote:
> On Wednesday 30 December 2015 23:05:02 Jason H wrote:
> > I'm trying to use a library that uses std::strings. However when the
> string
> > is assigned, I get a crash at 0xdeadcab1 (see
> >
> https://android.googlesource.com/platform/ndk/+
On Wednesday 30 December 2015 23:05:02 Jason H wrote:
> I'm trying to use a library that uses std::strings. However when the string
> is assigned, I get a crash at 0xdeadcab1 (see
> https://android.googlesource.com/platform/ndk/+/bfa632c/sources/cxx-stl/gab
> i++/src/terminate.cc#52)
That's the st
> > Fair enough :) You could always try filing a feature request and see
> > what people think.
> >
>
> People will think, "What has this got to do with QML"?
>
Quaternion Math Library?
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Hi!
I posted this question on the QT forum and recommended me to ask it in
the mailing list. I am developing an image manipulation app that must
be color managed. I have a pixel buffer with the colors already
converted to the display profile. I researched a lot and found that
QImage works with colo
I think Qt opened the door for geometric consideration when they
invented the scene, gave items mouse-event-handlers and provided
intersection based item queries. :-)
Fair enough :) You could always try filing a feature request and see
what people think.
People will think, "What has this
I'm trying to use a library that uses std::strings. However when the string is
assigned, I get a crash at 0xdeadcab1
(see
https://android.googlesource.com/platform/ndk/+/bfa632c/sources/cxx-stl/gabi++/src/terminate.cc#52)
I think this is because I am improperly linking the library. Can anyone te
Hi,
A user is seeing a very weird issue with my MacPorts build/packaging script.
Everything goes fine, until the process comes to creating
qml/QtQuick/Dialogs/Private/libdialogsprivateplugin.dylib . Rather than having
a DESTDIR=../../../qml/QtQuick/Dialogs/Private it seems his DESTDIR must be
2015-12-29 19:47 GMT+01:00 william.croc...@analog.com
:
>
> Given a QPoint and a QPainterPath.
> How do I find the distance from the QPoint to the
> closest point along the QPainterPath.
>
>>
>> Perhaps. But you should consider that QPainterPath is, as the name
>> suggests, prim