Re: [Interest] Odd assembler error on pure Qt project with GCC 4.8.2

2015-05-04 Thread Bob Hood
Excellent. Looks exactly like my problem. Thanks, Mike. On 5/4/2015 11:14 AM, Mike Chinander wrote: Could possibly be due to the version of binutils you are using; check out this thread on the gcc email list: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=57017 On Mon, May 4, 2015 at 12:03 P

Re: [Interest] Qt Creator cannot debug on iPad device, Xcode has no problem with same iPad?

2015-05-04 Thread André Pönitz
On Mon, May 04, 2015 at 05:11:38PM +0300, Robert Iakobashvili wrote: > On Mon, May 4, 2015 at 4:47 PM, Edward Sutton > wrote: > > > Hi Robert, > > > > Thank you for your patience and detailed steps. I understand now. > > > > All is good! > > > > -Ed > > > > Great. > > I'd say that normall

Re: [Interest] Odd assembler error on pure Qt project with GCC 4.8.2

2015-05-04 Thread Mike Chinander
Could possibly be due to the version of binutils you are using; check out this thread on the gcc email list: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=57017 On Mon, May 4, 2015 at 12:03 PM, Bob Hood wrote: > I'm building the Qt Service v2.7 project under CentOS 6.6 using GCC 4.8.2: > > [bob@c

[Interest] Odd assembler error on pure Qt project with GCC 4.8.2

2015-05-04 Thread Bob Hood
I'm building the Qt Service v2.7 project under CentOS 6.6 using GCC 4.8.2: [bob@centos64 qtservice_64_dll]$ gcc --version gcc (GCC) 4.8.2 20140120 (Red Hat 4.8.2-15) Copyright (C) 2013 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warrant

Re: [Interest] Qt Creator cannot debug on iPad device, Xcode has no problem with same iPad?

2015-05-04 Thread Edward Sutton
Thanks Robert, Yes, I was not expecting to select device under “Kits". I expected to select it under “Devices” since that is where it displayed “Ready to use”. Thank you for explaining. I created a Qt Creator suggestion to add a device list next to the green debug start button. Add UI nex

Re: [Interest] Qt Creator cannot debug on iPad device, Xcode has no problem with same iPad?

2015-05-04 Thread Robert Iakobashvili
On Mon, May 4, 2015 at 3:43 PM, Edward Sutton wrote: > HI Robert, > > In Qt Creator open your project. > Click at Project -> Manage Kits > > In "Manage Kits" select your iPad device instead of your iPhone > to be used for the kit concerned. > > You can also get to "Manage Kits" from Preferences >

Re: [Interest] Qt Creator cannot debug on iPad device, Xcode has no problem with same iPad?

2015-05-04 Thread Edward Sutton
HI Robert, In Qt Creator open your project. Click at Project -> Manage Kits In "Manage Kits" select your iPad device instead of your iPhone to be used for the kit concerned. You can also get to "Manage Kits" from Preferences I do not understand. "Manage Kits" displays targets rather than devic

Re: [Interest] Again this problem but now on Linux

2015-05-04 Thread william.croc...@analog.com
> If you define your classes in .h files (not .cpp files) and run qmake, > then you don't need to #include anything that moc produces. And if I only use a Q_OBJECT based class in one .cpp file I should now have to break it out into it's own header file just to make the build system happy. I acce

Re: [Interest] Again this problem but now on Linux

2015-05-04 Thread Sze Howe Koh
On 4 May 2015 at 11:43, Hamish Moffatt wrote: > > On 04/05/15 13:08, Nikos Chantziaras wrote: > > On 03/05/15 13:54, Igor Mironchik wrote: > >> Hi guys, > >> > >> I asked before about similar problem on Windows but now I have the same > >> problem on Linux. > >> > >> I have messagebox.cpp file tha

Re: [Interest] Again this problem but now on Linux

2015-05-04 Thread william.croc...@analog.com
On 05/03/2015 11:17 PM, Thiago Macieira wrote: > On Monday 04 May 2015 06:08:55 Nikos Chantziaras wrote: >> On 03/05/15 13:54, Igor Mironchik wrote: >>> Hi guys, >>> >>> I asked before about similar problem on Windows but now I have the same >>> problem on Linux. >>> >>> I have messagebox.cpp file

[Interest] dealing with high-DPI on Windows

2015-05-04 Thread Hamish Moffatt
Does anyone have any suggestions for dealing with high-DPI environments in Qt on Windows? Does Qt have anything built-in which helps? On Mac we drop in @2x images, enable Qt::AA_UseHighDpiPixmaps and life is mostly good. But I don't think this happens on Windows (and usually devicePixelRatio is