It was addressbook from Qt Examples.
Now I've tried default template "Qt Widget application" from QtCreator
without any changes.
The error only 2 lines:
QWidget::paintEngine: Should no longer be called
QPainter::begin: Paint device returned engine == 0, type: 1
In BlackBox I see a window or rathe
On Friday 09 January 2015 15:40:53 ruslan wrote:
> running a simple test program I get lots of errors:
What simple test program was that?
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software Architect - Intel Open Source Technology Center
___
Hello!
My target is to run simple Qt application witch uses Qt Widgets ( not
console app) on remote VPS.
So I installed minimal set of Xorg and also Blackbox to have some simple
WM. To see it I also installed x11vnc.
Up to this point everything work well. I can connect to my VPS with VNC
client and
Hello,
We're working on a patch for QStandardPaths on Mac OS X that will add an
XDG-compliant element to the search path, an element that is known at compile
time. A review request will soon be made for this change explaining the
situation in more detail.
We figured that the best way to impleme
Thanks for the input guys.
Given what I had to work with, I was able to save a local hash of the context
and widget and do a lookup from that. However, It’s nice to know
QWidget::find(wID) is well optimized. I wonder what the performance is of the
Windows function WindowFromDC? Oh well, I do
I'm not sure if issues in Qt nightly packages merit bug reports...?
Anyway, the 2015-01-07 package install fails Qt Extras is ticked.
Neither one from the extensions webview or canvas3d can be installed.
I tried installing without Qt Extras, but it crashed after a while:
Error during installatio
On Thursday 08 Jan 2015 10:28:04 Harri Pasanen wrote:
> Trying to build iOS on OSX from git just now with:
>
> perl init-repository -f
> ./configure -xplatform macx-ios-clang -release -prefix
> /Users/harri/qt5.4_hp_ios
> make
>
> eventually hits this:
>
> In file included from global/qglnamespa
Hi guys,
I'm doing an extendable QML application, my goal is to be able to easily
extend the application with plugins, so I can create different products
from the sabe base.
To achieve this I'm doing the following architecture:
* QML app with some entry points for extendable qml
* C++ class to ha
Trying to build iOS on OSX from git just now with:
perl init-repository -f
./configure -xplatform macx-ios-clang -release -prefix
/Users/harri/qt5.4_hp_ios
make
eventually hits this:
In file included from global/qglnamespace.cpp:42:
global/qglnamespace.h:45:10: fatal error: 'Qt3D/qt3dglobal.