[Interest] More QML Styling Woes.

2014-05-16 Thread Jason Hihn
I still haven't figured out to have the TextField background rect to autosize to the implcitheight. I can set it explicitly as "45" below, but I'd rather not hard-code it. What can I set to have it adjust automatically? Next up, let's compare styling a TextField vs a TextArea. We can't set a rad

[Interest] More QML Styling woes.

2014-05-16 Thread Jason Hihn
I still haven't figured out to have the TextField background rect to autosize to the implcitheight. I can set it explicitly as "45" below, but I'd rather not hard-code it. What can I set to have it adjust automatically? Next up, let's compare styling a TextField vs a TextArea. We can't set a rad

Re: [Interest] OSX - MDI Windows

2014-05-16 Thread Tres Finocchiaro
Sorry, I had linked the header, here is cpp code as well: https://github.com/LMMS/lmms/blob/stable-1.0/src/gui/MainWindow.cpp - tres.finocchi...@gmail.com On Fri, May 16, 2014 at 1:39 PM, Tres Finocchiaro < tres.finocchi...@gmail.com> wrote: > Hi, > > I'm from the LMMS team inquiring about b

[Interest] OSX - MDI Windows

2014-05-16 Thread Tres Finocchiaro
Hi, I'm from the LMMS team inquiring about behavior we're only seeing on Apple. We have some scenarios where our MDI Windows don't move with the main MDI scrollbars. We're using a QMdiArea. Here is our code: https://github.com/LMMS/lmms/blob/stable-1.0/include/MainWindow.h Are there some known

Re: [Interest] Annoying ApplicationWindow Error

2014-05-16 Thread Jason H
I picked a Qt Quick 2 project. - Original Message - From: Nurmi J-P To: Interests Qt Cc: Sent: Tuesday, May 13, 2014 3:12 AM Subject: Re: [Interest] Annoying ApplicationWindow Error On 13 May 2014, at 05:50, Jason H wrote: > QtQuick 2.x project I'm getting this error: > > ""

Re: [Interest] Canvas antialiasing in 5.3

2014-05-16 Thread Gunnar Sletta
If you are getting FrameBufferObject as the render target, then we rely on the extensions GL_EXT_framebuffer_multisample and GL_EXT_framebuffer_blit to do antialiasing. The default should be Image though, which supports antialiasing regardless. Your OpenGL extensions are visible if you put QSG