First, let me say that Qt on android is very cool. But then let me say it's not
quite as good as I would have believed. First and foremost, I have no idea if
this is Qt's fault or Android's, but in comparing it to the PC experience, it
is lagging. There is a definite IO delay in mouse events. Th
Yes, just reinstalled/updated with the command line tools too. I use Xcode for
other projects and it seems to be working fine.
On Dec 14, 2013, at 8:33 AM, Vadim Peretokin wrote:
> Is your Xcode installation fine?
>
> On 14/12/2013 11:18 AM, "Brett (Gmail)" wrote:
> Hi,
> Has anybody had trou
Is your Xcode installation fine?
On 14/12/2013 11:18 AM, "Brett (Gmail)" wrote:
> Hi,
> Has anybody had trouble installing any of the 5.2 released packages on Mac
> OSX 10.9 Mavericks? I can't get any of them to install and given I don't
> see any complaints here, must be something on my side. I
Hi,
Has anybody had trouble installing any of the 5.2 released packages on Mac OSX
10.9 Mavericks? I can't get any of them to install and given I don't see any
complaints here, must be something on my side. I tried both
qt-mac-opensource-5.2.0-clang-offline and
qt-mac-opensource-5.2.0-ios-x86_6
Hi,
I'm showing my QSqlTableModel in a QTableView. I've set the submit policy to
ManualSubmit. If I delete a row from my model the view keeps a blank row with
an exclamation mark as index. Can I somehow remove this row?
I tried
connect(model, SIGNAL(beforeDelete(int)), view, SLOT(hideColumn(in
Thanks Gunnar,
tried that now and it works!
Cheers,
Ola
Den 2013-12-13 12:03, skrev Sletta Gunnar:
Getting the Image element's textureProvider at the time of
QQuickFrameBufferObject::synchronize should give you a
QSGTextureProvider for that image, assuming that the Image.status ==
Ready. Th
The Network Access API does not by default follow redirections, ok ,but there
should be a function to allow follow all redirections.
Although we can check if there is a redirect with the
QNetworkRequest::RedirectionTargetAttribute attribute,this is ok if there is
only one redirection with one ur
>> thanks a lot! also i wonder: is the parent NSView informed if the
>> QMacNativeWidget is resized? in my use case i have a
>> QMacNativeWidget, containing a layout. i suppose the layout resizes
>> it depending on its content. but the parent NSView is not resizes
>> accordingly, right? i suppose
On Dec 11, 2013, at 11:46 AM, Tim Blechmann wrote:
>> QMacNativeWidget creates an NSView that you will insert in your view
>> hierarchy. That NSView will receive mouse and keyboard events, like
>> any other view, that will be forwarded to the QMacNativeWidget as Qt
>> events. Other events, such a
You also need to update your code to start the toplevel animation :)
Fra: VStevenP [vstevenpa...@yahoo.com]
Sendt: 12. desember 2013 15:22
To: Sletta Gunnar; interest
Emne: Re: SV: [Interest] Loader seems to be blocking animation
When I try to use this new
Getting the Image element's textureProvider at the time of
QQuickFrameBufferObject::synchronize should give you a QSGTextureProvider for
that image, assuming that the Image.status == Ready. This is the same mechanism
that ShaderEffect uses internally as well. You are not supposed to use the item
Hi,
> How can I build WebKit with MSVC 2013?
> qmake & nmake, is it enought?
Maybe you forgot to include the tools needed to build QWebKit to your path:
set PATH=%PATH%;C:\Qt\qt-everywhere-enterprise-src-5.2.0\gnuwin32\bin
and maybe the icu-Dll directory is needed too.
- Michael.
__
Hello,
I am suffering exactly the same problem:
link /NOLOGO /DYNAMICBASE /NXCOMPAT /BASE:0x6600 /DEBUG /DLL
/VERSION:5.20 /MANIFEST
/MANIFESTFILE:c:\qt\qt-everywhere-opensource-src-5.2.0
\qtbase\lib\Qt5Qmld.dll.embed.manifest
/OUT:c:\qt\qt-everywhere-opensource-src-5.2.0\qtbase\lib\Q
Hi.
Why default configuration and compile steps doesn't build WebKit in Qt
5.2.0 on Windows with MSVC 2013?
How can I build WebKit with MSVC 2013?
qmake & nmake, is it enought?
Thanks.
--
Best Regards,
Igor Mironchik.
___
Interest mailing list
Int
Hi,
>If you want to take advantage of newer hardware, OS, compilers to improve
>development you will need to move at some point of time and should be before
>support ends from them :).
I completely agree :-) But on the other side there are the users of software
(e.g. our software) who want to
If you want to take advantage of newer hardware, OS, compilers to improve
development you will need to move at some point of time and should be
before support ends from them :).
On Fri, Dec 13, 2013 at 9:25 AM, Michael Sué wrote:
> Hi,
>
> > What do you mean? We use VS 2012 on Win 7 to target W
Hi,
> What do you mean? We use VS 2012 on Win 7 to target Windows XP. It was
> earlier not supported in RC release but added it in VS 2012 update 1. More
> information can be found here
> http://blogs.msdn.com/b/vcblog/archive/2012/11/26/visual-studio-2012-update-1-now-available.aspx
With nati
We were using VS 2005 until last year for a very large solution. Now we
moved to VS 2012. Most probably company will not upgrade VS for the next
5-6 years. Microsoft is releasing too fast.
On Thu, Dec 12, 2013 at 10:17 PM, Thiago Macieira wrote:
> On quinta-feira, 12 de dezembro de 2013 21:17:5
What do you mean? We use VS 2012 on Win 7 to target Windows XP. It was
earlier not supported in RC release but added it in VS 2012 update 1. More
information can be found here
http://blogs.msdn.com/b/vcblog/archive/2012/11/26/visual-studio-2012-update-1-now-available.aspx
On Fri, Dec 13, 2013 at
The OpenGL dependency should be dropped altogether for the QtGUI dll, imho.
Just use the platforms own rendering engine to do all the rendering.
On Fri, Dec 13, 2013 at 8:54 AM, Yves Bailly wrote:
> Le 13/12/2013 08:50, Michael Sué a écrit :
> > I think support for VS 2010 should be held up as
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