I have a couple of custom QQuickItems that I'd like to be destroyed before
the application exits if they are present in the scene.
The ~QQuickItem() destructors aren't called unless I explicitly call
delete myQQuickView;
I call delete from the main thread, but I'm worried about what goes on w
I'm porting QWidget code to Qt5.1, it is going fine, we happen to be using
the "QtWinMigrate" add-on from:
http://qt.gitorious.org/qt-solutions/qt-solutions/trees/master/qtwinmigrate
I recall the discussion last year about the "work-around" to get a
(MS-Windows) native-HWND from a QWidget, as per
On 6/13/13 8:38 PM, Andre Somers wrote:
> While Bill is right, there is another way that allows you to do this
> without changing the main window for it: event filters. That will allow
> you to keep all the code you need for this in one place, in the widget
> that you want to make move.
>
> What I'
Greetings all,
Using Qt 5.0.2 on Windows 7 (Visual C++ 2010), I'm trying to use a
QGLWidget-based class as viewport for a QGraphicsView, using the
setViewport() method.
However it seems the paintGL() method is never called.
The code look like this, where "Gl_Widget" inherits from QGLWidget:
QG
On 25 Jun 2013, at 10:55 AM, Damian Ivanov wrote:
> Hi all,
>
> Is there a way to anchor the whole qml application to an desktop edge
> (e.g like a side bar with icons and stuff).
> Something like anchor.app.desktop.left/right/bottom/top or is C/C++
> detecting resolution and stuff absolutely ne
Hi all,
Is there a way to anchor the whole qml application to an desktop edge
(e.g like a side bar with icons and stuff).
Something like anchor.app.desktop.left/right/bottom/top or is C/C++
detecting resolution and stuff absolutely necessary for that?
Thanks
__