On Jun 17, 2013, at 2:38 AM, Preet wrote:
> Hi
>
> I want to render things with OpenGL directly in a QQuickItem (like
> http://doc-snapshot.qt-project.org/qt5-dev/qtquick/scenegraph-openglunderqml.html
> shows) but I get the impression that doing so means every other item in the
> scene is u
On segunda-feira, 17 de junho de 2013 02.15.32, Nikos Chantziaras wrote:
> Even though Q_OS_X11 is mentioned in the docs:
>
>"For example, Q_OS_X11 which is defined for the X Window System."
>
> in:
>
> http://doc-snapshot.qt-project.org/qt5-dev/qtcore/qtglobal.html#details
>
> Q_OS_X11 is
Hi
I want to render things with OpenGL directly in a QQuickItem (like
http://doc-snapshot.qt-project.org/qt5-dev/qtquick/scenegraph-openglunderqml.htmlshows)
but I get the impression that doing so means every other item in the
scene is updated at the rate that I choose to call QQuickWindow::update
Even though Q_OS_X11 is mentioned in the docs:
"For example, Q_OS_X11 which is defined for the X Window System."
in:
http://doc-snapshot.qt-project.org/qt5-dev/qtcore/qtglobal.html#details
Q_OS_X11 is in fact not defined anywhere. How do I find out at
compile-time whether I'm building for
On Friday, June 14, 2013 16:43:12 Sandro Andrade wrote:
> Am I missing something ?
The QML engine doesn't use the QVariant API for accessing things in a
QVariant. So capabilities you have when using QVariant/Q_PROPERTY are not
available in QML. This is probably fixable, but I'm not sure it's und
On Friday, June 14, 2013 10:48:53 Alan Alpert wrote:
> QObject-based types aren't automatically registered with QML, but
> certain things may still work.
This is the subject of
https://codereview.qt-project.org/#change,42703
which relates to reading properties where the property is an automat