Re: [Interest] Lighthouse iOS OpenGL framebuffer object problem

2012-01-26 Thread eike.ziller
Hi, regarding the system framebuffer problem: The uikit platform plugin solves it by subclassing QGLPaintDevice and setting m_thisFBO in its constructor to the framebuffer object that was created for the UIView's EAGLContext. The plugin is asked by the lighthouse system for its paintdevice, and

Re: [Interest] Problems with Drag and Drop in Windows 7

2012-01-26 Thread Wolfgang Baron
> Hello again, > I've attached a small and simple example, which doesn't work. > Maybe someone coul?d help You have to call "event->acceptProposedAction();" in your dragEnterEvent() implementation, as stated in the documentation. -- Cheers, Wolfgang Baron