Is this by design?
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phil
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>Hi! I placed a drawingarea inside an eventbox since
>DrawingAreas cannot receive events. I called
why do you think that?
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Hi! I placed a drawingarea inside an eventbox since
DrawingAreas cannot receive events. I called
add_events( ALL_EVENTS_MASK ). Now it can detect
almost all signals through on_event(). But why
doesn't it detect when the mouse moves? What is the
signal for mouse motion? Is it signal_drag_motio
Rob Benton wrote:
> Here's my situation. I have a Gtk::Table holding a number of
> Gtk::EventBox's defined at runtime. I want to catch a
> click/button_press event on each of the eventboxes. Inside this handler
> I also want to be able to check the status of the surrounding
> eventboxes. But I
>Here's my situation. I have a Gtk::Table holding a number of
>Gtk::EventBox's defined at runtime. I want to catch a
>click/button_press event on each of the eventboxes. Inside this handler
>I also want to be able to check the status of the surrounding
>eventboxes. But I can't send a call b
Here's my situation. I have a Gtk::Table holding a number of
Gtk::EventBox's defined at runtime. I want to catch a
click/button_press event on each of the eventboxes. Inside this handler
I also want to be able to check the status of the surrounding
eventboxes. But I can't send a call back t
By using this line of code:
textview->scroll_to(textview->get_buffer()->get_insert(), 0);
... the ScrolledWindow scrolls to show the cursor on the screen. My
problem is that if the ScrolledWindow contains an HBox that contains a
TextView, the above code does not work. The vertical scrollbar fl
I have hacked away at the Gtk::Menu::popup() stuff to find that the way I
am popping up menus can not control where they pop up.
*sigh*
I come back to questions of when signals are emmited, and where to, beyond
the scope of the libsigc++ documentation.
1. When you click a title in a menubar, obv
Murray Cumming wrote:
Normal C++ RTTI can give you a string, but dynamic_cast<> is the only
sensible way to do this.
Ok, sad but thanks ... I will see if I can use this instead.
/BL
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Paul Rivera wrote:
> Hi! Why is it that when I google for gtkmm tutorials,
> I only get the gtkmm documentation? The tutorial in
> the gtkmm documentation doesn't have much about
> signals. Can you give me urls to other gtkmm
> tutorials, code snippets or even forums? I would
> really apprecia
On Mon, 4 Apr 2005 [EMAIL PROTECTED] wrote:
I try this but I still get the 'Gtk-warning: Cannot open display' error. and my
application doesn't launch.
Maybe you left a Gtk::Main instance around?
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I try this but I still get the 'Gtk-warning: Cannot open display' error. and my
application doesn't launch.
Quoting ERDI Gergo <[EMAIL PROTECTED]>:
> On Mon, 4 Apr 2005 [EMAIL PROTECTED] wrote:
>
> > I guess the problem comes from the gtk.main.run() that requires an access
> to X
> > events. Is
Hi! Why is it that when I google for gtkmm tutorials,
I only get the gtkmm documentation? The tutorial in
the gtkmm documentation doesn't have much about
signals. Can you give me urls to other gtkmm
tutorials, code snippets or even forums? I would
really appreciate it!
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On Mon, 4 Apr 2005 [EMAIL PROTECTED] wrote:
I guess the problem comes from the gtk.main.run() that requires an access to X
events. Is there a way to avoid this problem?
Use Glib::Main::run() in the server code, this just makes the GLib event
system work (with the IO stuff as well), but doesn't try
I'm looking for a simple way to run gtk(mm) app in console mode without widget
(I don't need frame buffer display). I plan to build an application that can be
both client or server. The server version has to be designed for embedded
application without X server.
I can run my application (with gtk w
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