On Wed, Oct 30, 2013 at 11:38 AM, Shawn Pearce wrote:
>> Since (1) is relatively rare, I think we are using this as a proxy for
>> (2), so that we can do a regular walk rather than looking around for
>> bitmaps that don't exist. But I may be misremembering the reasoning.
>> Vicent?
>
> Ah. I am no
On Wed, Oct 30, 2013 at 8:21 AM, Jeff King wrote:
> On Fri, Oct 25, 2013 at 02:14:11PM +, Shawn O. Pearce wrote:
>> On Thu, Oct 24, 2013 at 6:04 PM, Jeff King wrote:
>> > For bitmaps to be used, the following must be true:
>> >
>> > 1. We must be packing to stdout (as a normal `pack-objects
On Fri, Oct 25, 2013 at 02:14:11PM +, Shawn O. Pearce wrote:
> On Thu, Oct 24, 2013 at 6:04 PM, Jeff King wrote:
> > For bitmaps to be used, the following must be true:
> >
> > 1. We must be packing to stdout (as a normal `pack-objects` from
> > `upload-pack` would do).
> >
> > 2. Th
On Thu, Oct 24, 2013 at 6:04 PM, Jeff King wrote:
> For bitmaps to be used, the following must be true:
>
> 1. We must be packing to stdout (as a normal `pack-objects` from
> `upload-pack` would do).
>
> 2. There must be a .bitmap index containing at least one of the
> "have" objects
From: Vicent Marti
In this patch, we use the bitmap API to perform the `Counting Objects`
phase in pack-objects, rather than a traditional walk through the object
graph. For a reasonably-packed large repo, the time to fetch and clone
is often dominated by the full-object revision walk during the
5 matches
Mail list logo