On Fri, Sep 23, 2011 at 11:16 AM, Mark Knecht wrote:
> On Fri, Sep 23, 2011 at 6:49 AM, Michael Mol wrote:
> While I'm not a programmer at all I have been playing with some CUDA
> programming this year. The couple of comments below are based around
> that GPU framework and might differ for others
On Fri, Sep 23, 2011 at 6:49 AM, Michael Mol wrote:
> On Fri, Sep 23, 2011 at 12:06 AM, Pandu Poluan wrote:
>> Saw this on the pfSense list:
>>
>> http://shader.kaist.edu/packetshader/
>>
>> anyone interested in trying?
>
> I see a lot of graphs touting high throughput, but what about latency?
>
On Fri, Sep 23, 2011 at 12:06 AM, Pandu Poluan wrote:
> Saw this on the pfSense list:
>
> http://shader.kaist.edu/packetshader/
>
> anyone interested in trying?
I see a lot of graphs touting high throughput, but what about latency?
That's the kind of stuff that gets in my way when I'm messing wit
Saw this on the pfSense list:
http://shader.kaist.edu/packetshader/
anyone interested in trying?
Rgds,
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