Re: [gentoo-dev] dev-cpp/gtest

2013-07-15 Thread Paweł Hajdan, Jr.
On 6/30/13 3:03 PM, Thomas Kahle wrote: > dev-cpp/gtest is Google's testing framework. According to upstream it > is supposed to be shipped as source code and then compiled by the build > system of the software that should be tested. In particular it should > be compiled with exactly the same fla

[gentoo-dev] Re: dev-cpp/gtest

2013-07-15 Thread Steven J. Long
Thomas Kahle wrote: > So far our gtest package has shipped only the compiled library and a > bunch of helper scripts. Now bug 474454 asks for the sources to be > installed too (or exclusively). What should we do? > > a) Drop the library from the ebuild and break most of the consumers who > don't

[gentoo-dev] Re: new category: games-adventure/

2013-07-15 Thread Steven J. Long
Diego Elio Pettenò wrote: > I don't believe in the future until I can see it. I'm pretty sure that's > the same thing that they said about app-antivirus at some point (can > somebody _kill_ that category please?!) Since it's clearly been bothering you for a while, why haven't you done anything, i

Re: [gentoo-dev] Re: new category: games-adventure/

2013-07-15 Thread Ciaran McCreesh
On Mon, 15 Jul 2013 14:45:08 +0100 "Steven J. Long" wrote: > Diego Elio Pettenò wrote: > > I don't believe in the future until I can see it. I'm pretty sure > > that's the same thing that they said about app-antivirus at some > > point (can somebody _kill_ that category please?!) > > Since it's c

Re: [gentoo-dev] new category: games-adventure/

2013-07-15 Thread Donnie Berkholz
On 17:26 Sun 14 Jul , Diego Elio Pettenò wrote: > I would object... 10 games are wa too few for a new category and > especially pkg moves.. I wrote a script years ago to make recommendations for this. I just updated it to do things a little smarter. It bases its suggestions on percentil

[gentoo-dev] Re: new category: games-adventure/

2013-07-15 Thread Ryan Hill
On Sun, 14 Jul 2013 00:13:17 +0200 hasufell wrote: > move: > 1. games-rpg/bass > 2. games-rpg/drascula > 3. games-rpg/lure > 4. games-rpg/queen > 5. games-rpg/penumbra-collection > 6. games-puzzle/larry > 7. games-rpg/egoboo > 8. games-misc/wumpus > 9. games-action/swordandsworcery > 10. games-ac

Re: [gentoo-dev] Re: new category: games-adventure/

2013-07-15 Thread hasufell
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 07/15/2013 10:19 PM, Ryan Hill wrote: > On Sun, 14 Jul 2013 00:13:17 +0200 hasufell > wrote: > >> move: 1. games-rpg/bass 2. games-rpg/drascula 3. games-rpg/lure >> 4. games-rpg/queen 5. games-rpg/penumbra-collection 6. >> games-puzzle/larry 7. g

Re: [gentoo-dev] Re: new category: games-adventure/

2013-07-15 Thread Tom Wijsman
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 TL;DR: Filter signal from the noise; look at the big picture, choose wisely and decide for Gentoo. If you proceed, fill the category... :) On Mon, 15 Jul 2013 22:27:26 +0200 hasufell wrote: > It was discussed with the games team way before I gave th

Re: [gentoo-dev] Re: new category: games-adventure/

2013-07-15 Thread hasufell
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 07/15/2013 11:56 PM, Tom Wijsman wrote: > any objections? Will commit in 1 week if no one replies. > > Why would we post actual objections? You commit it regardless of > that. Very strictly; you wouldn't commit this, since we replied. > But y

[gentoo-dev] Re: new category: games-adventure/

2013-07-15 Thread Ryan Hill
On Mon, 15 Jul 2013 23:56:40 +0200 Tom Wijsman wrote: > On Mon, 15 Jul 2013 22:27:26 +0200 > hasufell wrote: > > > It was discussed with the games team way before I gave the chance for > > people to do some bikeshedding here. Sorry, I missed this. > On Mon, 15 Jul 2013 14:19:15 -0600 > Ryan H

[gentoo-dev] Last rites: dev-ruby/fssm

2013-07-15 Thread Hans de Graaff
# Hans de Graaff (16 Jul 2013) # Mask for removal. Upstream dead, recommends no longer using # this. Nothing in the tree depends on it. dev-ruby/listen # can be used as an alternative. dev-ruby/fssm