On Tue, Mar 05, 2013 at 04:47:09PM +0800, Greg KH wrote
> On Tue, Mar 05, 2013 at 02:01:31AM -0500, Walter Dnes wrote:
> > On Mon, Mar 04, 2013 at 03:44:33PM -0100, Carlos Silva wrote
> > > On Mon, Mar 4, 2013 at 3:28 PM, Walter Dnes wrote:
> > >
> > > > I'm not a C programmer, let alone a deve
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On 05/03/13 08:01, Walter Dnes wrote:
> If user-space drivers are really that slow, we may as well stick
> with VESA as a fallback.
You misunderstood something.
«Please realize that this article describes the _in kernel_
interfaces, not the
On Tue, Mar 05, 2013 at 02:01:31AM -0500, Walter Dnes wrote:
> On Mon, Mar 04, 2013 at 03:44:33PM -0100, Carlos Silva wrote
> > On Mon, Mar 4, 2013 at 3:28 PM, Walter Dnes wrote:
> >
> > > I'm not a C programmer, let alone a developer, so this may be a stupid
> > > question, but here goes... ha
On Mon, Mar 04, 2013 at 03:44:33PM -0100, Carlos Silva wrote
> On Mon, Mar 4, 2013 at 3:28 PM, Walter Dnes wrote:
>
> > I'm not a C programmer, let alone a developer, so this may be a stupid
> > question, but here goes... has anyone ever tried doing a HAL (Hardware
> > Abstraction Layer) to pre
On Mon, 2013-03-04 at 11:28 -0500, Walter Dnes wrote:
> On Sun, Mar 03, 2013 at 10:48:07PM -0500, Rick "Zero_Chaos" Farina wrote
>
> > I am sorry that this package has been such a headache for you,
> > unfortunately binary drivers (especially) are often like that. Thanks
> > for all your hard work
On Mon, Mar 4, 2013 at 3:28 PM, Walter Dnes wrote:
> I'm not a C programmer, let alone a developer, so this may be a stupid
> question, but here goes... has anyone ever tried doing a HAL (Hardware
> Abstraction Layer) to present a reasonably stable interface to binary
> video drivers? Think of
On Sun, Mar 03, 2013 at 10:48:07PM -0500, Rick "Zero_Chaos" Farina wrote
> I am sorry that this package has been such a headache for you,
> unfortunately binary drivers (especially) are often like that. Thanks
> for all your hard work keeping this usable.
I'm not a C programmer, let alone a dev
On Sun, 3 Mar 2013 15:39:16 -0600
Doug Goldstein wrote:
> One of the reasons people volunteer in open source projects is to
> scratch their personal itch. When that itch develops into a festering,
> gangrenous limb it becomes time to amputate it. That is what I am
> doing with my involvement in x
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On 03/03/2013 04:39 PM, Doug Goldstein wrote:
> One of the reasons people volunteer in open source projects is to
> scratch their personal itch. When that itch develops into a festering,
> gangrenous limb it becomes time to amputate it. That is what I
On Sun, Mar 3, 2013 at 4:39 PM, Doug Goldstein wrote:
> One of the reasons people volunteer in open source projects is to
> scratch their personal itch. When that itch develops into a festering,
> gangrenous limb it becomes time to amputate it. That is what I am
> doing with my involvement in x11-
Am Sonntag, 3. März 2013, 15:39:16 schrieb Doug Goldstein:
> One of the reasons people volunteer in open source projects is to
> scratch their personal itch. When that itch develops into a festering,
> gangrenous limb it becomes time to amputate it. That is what I am
> doing with my involvement in
One of the reasons people volunteer in open source projects is to
scratch their personal itch. When that itch develops into a festering,
gangrenous limb it becomes time to amputate it. That is what I am
doing with my involvement in x11-drivers/nvidia-drivers. As a result
someone will need to work w
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