On Fri, 2012-10-12 at 16:38 -0400, Walter Dnes wrote:
> It's my understanding that higher EAPI levels include more features.
> How backwards compatable are the EAPI levels? I.e. assume that we take
> an ebuild with EAPI 0, and slap in EAPI=1 (or 2 or 3, etc) at the top,
> without any other chang
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On 12/10/12 04:38 PM, Walter Dnes wrote:
> On Fri, Oct 12, 2012 at 12:53:15PM +0200, Ralph Sennhauser wrote
>> From time to time the topic of deprecating EAPIs comes up and
>> usually one suggestion is to keep 0 and start with converting
>> EAPI 1 eb
On Fri, 12 Oct 2012 16:38:06 -0400
"Walter Dnes" wrote:
> On Fri, Oct 12, 2012 at 12:53:15PM +0200, Ralph Sennhauser wrote
> > From time to time the topic of deprecating EAPIs comes up and
> > usually one suggestion is to keep 0 and start with converting EAPI
> > 1 ebuilds. Then someone comes alon
On Fri, Oct 12, 2012 at 12:53:15PM +0200, Ralph Sennhauser wrote
> From time to time the topic of deprecating EAPIs comes up and usually
> one suggestion is to keep 0 and start with converting EAPI 1 ebuilds.
> Then someone comes along and asks what is the point? Indeed, a fair
> question.
It's
From time to time the topic of deprecating EAPIs comes up and usually
one suggestion is to keep 0 and start with converting EAPI 1 ebuilds.
Then someone comes along and asks what is the point? Indeed, a fair
question.
The following tries to take a different approach to the topic. It's not
all thou