On Sun, Dec 18, 2022 at 10:51:49AM +0100, Pacho Ramos wrote:
> This morning I was surprised about a clanlib game consumer no having
> sound, and I noticed sound USE flag wasn't enabled.
>
> I think "sound" should be expected on most "desktop" systems.
>
> Any thoughts on enabling it by default on
On Sun, 2022-12-18 at 10:51 +0100, Pacho Ramos wrote:
> This morning I was surprised about a clanlib game consumer no having
> sound, and I noticed sound USE flag wasn't enabled.
>
> I think "sound" should be expected on most "desktop" systems.
>
> Any thoughts on enabling it by default on these
> On 18 Dec 2022, at 10:19, Florian Schmaus wrote:
>
> On 17.12.22 06:42, Sam James wrote:
>>> On 15 Dec 2022, at 19:22, Florian Schmaus wrote:
>>> I personally would prefer portage simply adjusting its behavior based on
>>> the owner of the repository. That is, if it's the 'portage' user the
On 17.12.22 06:42, Sam James wrote:
On 15 Dec 2022, at 19:22, Florian Schmaus wrote:
I personally would prefer portage simply adjusting its behavior based on the
owner of the repository. That is, if it's the 'portage' user then assume full
control, and if it is a different user, then fall back
This morning I was surprised about a clanlib game consumer no having
sound, and I noticed sound USE flag wasn't enabled.
I think "sound" should be expected on most "desktop" systems.
Any thoughts on enabling it by default on these profiles?
Thanks
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# Pacho Ramos (2022-12-18)
# Dead for ages, still included and barely maintained in
bluez[deprecated].
# See bug #885459
# Removal: 2023-01-17. Bug #885459.
net-wireless/bluez-hcidump
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