On 11/21/2014 05:06 PM, Piotr Szymaniak wrote:
> On Wed, Nov 19, 2014 at 08:07:36PM +0800, Patrick Lauer wrote:
>> http://packages.gentooexperimental.org/repoman-checks/
>>
>> updated per cron job, split by category. Much easier to handle :)
>>
>> Feel free to work on fixing things - there's enough
Michał Górny posted on Sat, 22 Nov 2014 00:05:09 +0100 as excerpted:
> Dnia 2014-11-20, o godz. 08:06:05 "Anthony G. Basile"
> napisał(a):
>
>> On 11/20/14 04:37, Michał Górny wrote:
>> > Dnia 2014-11-19, o godz. 17:41:53 Diego Elio Pettenò
>> > napisał(a):
>> >
>> >> On 31 October 2014 09:28,
Piotr Szymaniak posted on Fri, 21 Nov 2014 23:06:30 +0100 as excerpted:
> On Wed, Nov 19, 2014 at 08:07:36PM +0800, Patrick Lauer wrote:
>> http://packages.gentooexperimental.org/repoman-checks/
>>
>> updated per cron job, split by category. Much easier to handle :)
>>
>> Feel free to work on fi
On 11/21/14 18:05, Michał Górny wrote:
And yes, I'm waiting for some free time to redo the toolchain.
That I will help you with.
--
Anthony G. Basile, Ph.D.
Gentoo Linux Developer [Hardened]
E-Mail: bluen...@gentoo.org
GnuPG FP : 1FED FAD9 D82C 52A5 3BAB DC79 9384 FA6E F52D 4BBA
GnuPG ID
Dnia 2014-11-20, o godz. 08:06:05
"Anthony G. Basile" napisał(a):
> On 11/20/14 04:37, Michał Górny wrote:
> > Dnia 2014-11-19, o godz. 17:41:53
> > Diego Elio Pettenò napisał(a):
> >
> >> On 31 October 2014 09:28, Diego Elio Pettenò
> >> wrote:
> >>> So who wants to pick up the pieces now? Be
On Wed, Nov 19, 2014 at 08:07:36PM +0800, Patrick Lauer wrote:
> http://packages.gentooexperimental.org/repoman-checks/
>
> updated per cron job, split by category. Much easier to handle :)
>
> Feel free to work on fixing things - there's enough issues that you
> won't run out of work this decade
On 11/21/2014 10:08 PM, Mike Gilbert wrote:
> On Fri, Nov 21, 2014 at 10:31 AM, hasufell wrote:
>> On 11/21/2014 04:10 PM, Tim Harder wrote:
>>> On 2014-11-21 09:54, hasufell wrote:
There are users who seem to like it and the games team wants to keep it
as well, so I don't see a reason t
On Fri, Nov 21, 2014 at 10:31 AM, hasufell wrote:
> On 11/21/2014 04:10 PM, Tim Harder wrote:
>> On 2014-11-21 09:54, hasufell wrote:
>>> There are users who seem to like it and the games team wants to keep it
>>> as well, so I don't see a reason to push into that direction.
>>
>>> The main thing
Before I reply with a simple four letter words let me restate one
thing and than that will be it, and my next move unless council/devrel
stops this for good my time will be spent better: playing Baldur's
Gate.
The problem is not that I don't know python. Because I do know python (now).
The problem
On 2014-11-21 10:31, hasufell wrote:
> Are you serious?
> Instead of creating random competing concepts in one repository we
> should rather enhance configuration options, so that the USER can choose
> what he likes instead of the developer.
> I think this is a very bad idea.
> If we all decide
On 11/21/2014 04:10 PM, Tim Harder wrote:
> On 2014-11-21 09:54, hasufell wrote:
>> There are users who seem to like it and the games team wants to keep it
>> as well, so I don't see a reason to push into that direction.
>
>> The main thing is that you cannot turn off all the permission stuff in
>
El vie, 21-11-2014 a las 10:10 -0500, Tim Harder escribió:
> On 2014-11-21 09:54, hasufell wrote:
> > There are users who seem to like it and the games team wants to keep it
> > as well, so I don't see a reason to push into that direction.
>
> > The main thing is that you cannot turn off all the p
On 2014-11-21 09:54, hasufell wrote:
> There are users who seem to like it and the games team wants to keep it
> as well, so I don't see a reason to push into that direction.
> The main thing is that you cannot turn off all the permission stuff in
> the eclass whether you like it or not. Changing
On 11/21/2014 11:04 AM, Pacho Ramos wrote:
> El vie, 21-11-2014 a las 11:03 +0100, Pacho Ramos escribió:
>> El jue, 20-11-2014 a las 23:04 +0100, Michał Górny escribió:
>> [...]
>>> Here's how games-r1 would look like. However, now that I think about it,
>>> it may be actually useful to commit such
El vie, 21-11-2014 a las 11:03 +0100, Pacho Ramos escribió:
> El jue, 20-11-2014 a las 23:04 +0100, Michał Górny escribió:
> [...]
> > Here's how games-r1 would look like. However, now that I think about it,
> > it may be actually useful to commit such an eclass. Otherwise people
> > will keep thin
El jue, 20-11-2014 a las 23:04 +0100, Michał Górny escribió:
[...]
> Here's how games-r1 would look like. However, now that I think about it,
> it may be actually useful to commit such an eclass. Otherwise people
> will keep thinking games.eclass is the way to go.
>
Why isn't games.eclass depreca
On 11/20/14 5:15 PM, Ciaran McCreesh wrote:
> On Thu, 20 Nov 2014 01:36:32 +0100
> hasufell wrote:
>> Exherbo is already running a more modular approach, I'd be interested
>> what they have to say about this or which problems they were facing.
>
> Well the big thing is that unlike Gentoo, Exherbo
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