Re: [gdal-dev] Compile GDAL/OGR with OGDI Support on OSX 10.7.4

2012-10-08 Thread Even Rouault
Le lundi 08 octobre 2012 05:39:20, Samuel Smith a écrit : > Monkeying around with my first GDAL/OGR builds in Mac OS X 10.7.4 tonight > ... Got it built with FGB support, then tried OGDI. > > This required compiling OGDI first, which I eventually got to go with the > 3.2.0-beta2 instructions from

Re: [gdal-dev] Compile GDAL/OGR with OGDI Support on OSX 10.7.4

2012-10-08 Thread Samuel Smith
I did that (actually to /usr/includes/ - projects.h alongside proj_api.h) and that let me compile GDAL just fine without OGDI (where before those .h's were noted as missing). I've also put ecs.h in the same place. In turn OGDI compiled fine~ish (thanks to your instructions), it's the extra step of

Re: [gdal-dev] Compile GDAL/OGR with OGDI Support on OSX 10.7.4

2012-10-08 Thread William Kyngesburye
There is a new problem with OGDI that I didn't account for in my build instructions: OGDI isn't updated for the new PROJ headers (that is, no projects.h). You need to copy projects.h to your proj header location. On Oct 7, 2012, at 10:39 PM, Samuel Smith wrote: > Monkeying around with my firs

[gdal-dev] Compile GDAL/OGR with OGDI Support on OSX 10.7.4

2012-10-07 Thread Samuel Smith
Monkeying around with my first GDAL/OGR builds in Mac OS X 10.7.4 tonight ... Got it built with FGB support, then tried OGDI. This required compiling OGDI first, which I eventually got to go with the 3.2.0-beta2 instructions from kyngchaos (http://www.kyngchaos.com/macosx/build/ogdi) - Thanks!