Le lundi 08 octobre 2012 05:39:20, Samuel Smith a écrit :
> Monkeying around with my first GDAL/OGR builds in Mac OS X 10.7.4 tonight
> ... Got it built with FGB support, then tried OGDI.
>
> This required compiling OGDI first, which I eventually got to go with the
> 3.2.0-beta2 instructions from
I did that (actually to /usr/includes/ - projects.h alongside
proj_api.h) and that let me compile GDAL just fine without OGDI (where
before those .h's were noted as missing). I've also put ecs.h in the
same place.
In turn OGDI compiled fine~ish (thanks to your instructions), it's the
extra step of
There is a new problem with OGDI that I didn't account for in my build
instructions: OGDI isn't updated for the new PROJ headers (that is, no
projects.h). You need to copy projects.h to your proj header location.
On Oct 7, 2012, at 10:39 PM, Samuel Smith wrote:
> Monkeying around with my firs
Monkeying around with my first GDAL/OGR builds in Mac OS X 10.7.4 tonight ...
Got it built with FGB support, then tried OGDI.
This required compiling OGDI first, which I eventually got to go with the
3.2.0-beta2 instructions from kyngchaos
(http://www.kyngchaos.com/macosx/build/ogdi) - Thanks!