No problem. I've now logged these issues in GDAL Trac as two separate tickets
(not sure if they should be in one ticket or two?):
Ticket #5197
Ticket #5198
On 13/08/2013, at 4:06 PM, Even Rouault wrote:
> Selon Nik Sands :
>
>> PS. I've got a work around for now...
>>
>> I
Selon Nik Sands :
> PS. I've got a work around for now...
>
> I edited the file "ogr/ogrsf_frmts/vfk/vfkdatablock.cpp" and commented out
> the lines that referenced "clock()", and the debug line which appears to be
> all that was using it.
>
> It then built OK. :-)
>
> I'm sure you guys can com
PS. I've got a work around for now...
I edited the file "ogr/ogrsf_frmts/vfk/vfkdatablock.cpp" and commented out the
lines that referenced "clock()", and the debug line which appears to be all
that was using it.
It then built OK. :-)
I'm sure you guys can come up with a proper solution, but
Hi Even,
Your suggestion has helped a little, but I still can't compile for iOS
(device). I'm getting the following at the end of the build output...
libtool: compile:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++
-arch armv7 -pipe -Os -gdwarf-
Le lundi 12 août 2013 02:17:33, Nik Sands a écrit :
> Hi list members,
>
> I was able to build GDAL 1.9 for iOS, and I can build 1.10 for the iOS
> simulator, however I cannot compile GDAL 1.10 for the actual iOS
> (devices). It appears that this is because crt_extern is not included in
> iOS.
>
Hi list members,
I was able to build GDAL 1.9 for iOS, and I can build 1.10 for the iOS
simulator, however I cannot compile GDAL 1.10 for the actual iOS (devices). It
appears that this is because crt_extern is not included in iOS.
The code that trips up the build is in 'cpl_spawn.cpp' and appe