Re: [gdal-dev] Cannot build for iOS due to GUInt64 error

2017-11-13 Thread Nik Sands
uot; Cc: Sent: Mon, 13 Nov 2017 21:40:32 +0100 Subject: Re: [gdal-dev] Cannot build for iOS due to GUInt64 error On mardi 14 novembre 2017 07:30:14 CET Nik Sands wrote: > Hi Even, > > If I include the -Wall option, then I do get just the one warning. H

Re: [gdal-dev] Cannot build for iOS due to GUInt64 error

2017-11-13 Thread Dmitry Baryshnikov
Hi Nik, You may try alternative build scenario using CMake. 1.  Install XCode command line tools if already not done this (https://www.embarcadero.com/starthere/xe5/mobdevsetup/ios/en/installing_the_commandline_tools.html) and CMake (https://cmake.org/download/) 2. In terminal execute comma

Re: [gdal-dev] Cannot build for iOS due to GUInt64 error

2017-11-13 Thread Even Rouault
On mardi 14 novembre 2017 07:30:14 CET Nik Sands wrote: > Hi Even, > > If I include the -Wall option, then I do get just the one warning. Here’s > the command line I’m using, which is based on similar command lines from > the make output… > > > $ /Application

Re: [gdal-dev] Cannot build for iOS due to GUInt64 error

2017-11-13 Thread Nik Sands
Hi Even, If I include the -Wall option, then I do get just the one warning. Here’s the command line I’m using, which is based on similar command lines from the make output… $ /Applications/Xcode.app/Contents/Developer/usr/bin/gcc -o conftest -arch arm64 -p

Re: [gdal-dev] Cannot build for iOS due to GUInt64 error

2017-11-12 Thread Even Rouault
On dimanche 12 novembre 2017 19:50:47 CET Nik Sands wrote: > Hi Even, > > Thanks for your reply. You are correct as usual. Your ‘cc’ test produced > no errors, And no warnings as well ? Weird, since this is the test that is used to dected long long presence See m4/acinclude.m4 Do you run conf

Re: [gdal-dev] Cannot build for iOS due to GUInt64 error

2017-11-12 Thread Nik Sands
Hi Even, Thanks for your reply. You are correct as usual. Your ‘cc’ test produced no errors, and your mention of ‘HAVE_LONG_LONG’ reminded me that I had have issues with that when compiling older versions of GDAL as well. So I went back to my old build script and checked and found that I alw

Re: [gdal-dev] Cannot build for iOS due to GUInt64 error

2017-11-11 Thread Even Rouault
On samedi 11 novembre 2017 11:09:48 CET Nik Sands wrote: > Hi, > > I’m attempting to build GDAL for the first time in a while, and this is the > first time for GDAL 2.2.2. I’ve getting the following error when building > for iOS arm64 on Mac OS X: > > > geotiff.cpp:7653:

[gdal-dev] Cannot build for iOS due to GUInt64 error

2017-11-11 Thread Nik Sands
Hi, I’m attempting to build GDAL for the first time in a while, and this is the first time for GDAL 2.2.2. I’ve getting the following error when building for iOS arm64 on Mac OS X: geotiff.cpp:7653:13: error: unknown type name 'GUInt64' typedef GUInt64 WordType;