some have a slightly different name (why?), such as:
BLOCKSIZE (instead of BLOCKXSIZE)
LEVEL (instead of ZLEVE)
Attempt to simplify things a bit
some are necessarily additional, such as:
OVERVIEWS
TARGET_SRS
some are removed, such as:
TILED (because it's implicit in COG)
but that
Hi
I can see that the COG driver does some pre-processing (eg. overviews and
reprojection) and then passes on the work to the GTiff driver. However I've
been trying to understand the relationship between the create options which
the COG driver accepts and the create options for the GTiff driver.