That did the trick! Sorry to burden the mailing list with a stupid error
like this. However, I really appreciate you taking the time to help.
Best,
Mike
On Fri, Apr 17, 2015 at 1:42 PM, Even Rouault
wrote:
> Le vendredi 17 avril 2015 20:00:36, Michael Aschenbeck a écrit :
> > Hey guys,
> >
>
Le vendredi 17 avril 2015 20:00:36, Michael Aschenbeck a écrit :
> Hey guys,
>
> I realize this is borderline impossible to debug with what I've given you.
> So I managed to reproduce it with the C++ code at the bottom of the email.
> The image i used is:
> https://www.dropbox.com/s/i9fxstyuf8eqe8
Hey guys,
I realize this is borderline impossible to debug with what I've given you.
So I managed to reproduce it with the C++ code at the bottom of the email.
The image i used is:
https://www.dropbox.com/s/i9fxstyuf8eqe8t/testsingleband.tif?dl=0
Something that is a little weird is that I cropped
Some good ideas, thanks for the suggestions.
I added padfDstNoDataReal, as well as the imaginary values. I also set
INIT_DEST to NODATA, although from what I read that was more of an option
that affected speed. Unfortunately my output was identical to the previous
run and the artifacts remain pr
Mike,
Are you setting padfDstNoDataReal as well? Because GDAL performs the
warp in chunks I'm wondering if previously written data, that should be
NoData, is not recognized as such with later chunks. However, I'm still
not clear on the exact details of how that works internally, Even would
ha
Thanks for your reply.
I'm using gdal 1.10.1. I'm using cubic resampling, but i have noticed the
dark line artifact with bilinear as well. I unfortunately do not reproduce
the problem with a basic gdalwarp with cubic resampling.
I have written this code to do some registration. It's hard to tel
Le jeudi 16 avril 2015 19:01:57, Michael Aschenbeck a écrit :
> Hello,
>
> I'm using ChunkAndWarpMulti to warp an image. The warping is working
> nicely, however, at the boundary I seem to be getting some artifacts.
>
> The first artifact i see is a DARK boundary of pixels in some location. My
Hello,
I'm using ChunkAndWarpMulti to warp an image. The warping is working
nicely, however, at the boundary I seem to be getting some artifacts.
The first artifact i see is a DARK boundary of pixels in some location. My
guess is that the interpolator is interpolating with blackfill (intensity