wn here.
But if you are successful, you could become THE expert for building and running
GDAL on iOS and macOS, much as the kyngchaos fellow used to be.
John Daniel
Etresoft, Inc.
On Jul 4, 2022, at 12:19 AM, Nik Sands wrote:
Hi GDAL devs,
After having just succeeded in getting GDA
Nik,
You can definitely use dynamic linking in an iOS app.
I don’t know how you would do that in CMake.
John Daniel
Etresoft, Inc.
On Jul 3, 2022, at 9:17 PM, Nik Sands wrote:
Hi Even,
Thanks for the suggestions. I am now using '$HOME' instead of ‘~’. I’m using
static librari
Each app would
have its own, unique needs.
John Daniel
Etresoft, Inc.
> On May 19, 2021, at 10:08 AM, Roberto Arista wrote:
>
> Dear gdal-dev list,
> I would like to use the GDAL library for a macOS project using the Swift
> language. Wrapping a C++ library in Swift is not st
ojects. I think Spatialite was one. I won't be
distributing with GPL projects like GEOS or Spatialite, but I would still like
to use them for local testing.
Thanks.
John Daniel
Etresoft, Inc.
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htt
pling implementations better than the other?
Thanks!
John Daniel
Etresoft, Inc.
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un.c:948
#192 0x55f6988152a0 in Py_Main (argc=, argv=)
at Modules/main.c:640
#193 0x7f7badcf3b97 in __libc_start_main (main=0x55f6988144f0 ,
argc=2, argv=0x7fffb12f8808, init=, fini=,
rtld_fini=, stack_end=0x7fffb12f87f8)
at ../csu/libc-start.c:310
#194 0x55f69881452a in
That's it. I didn't expect gdal to already be installed. I should have used a
different distro for this.
John Daniel
Etresoft, Inc.
> On Apr 18, 2019, at 5:17 AM, Even Rouault wrote:
>
>> E ImportError:
>> /home/parallels/OS-GIS/platforms/linux/x86_64/gdal/lib
I have run,
and successfully tested, these build scripts with an earlier version of GDAL
and supporting libraries. I think I will go back to that previous setup and
double-check. I have some new code I would like to contribute this year. I have
a replacement for GEOS that I plan to use to avo
and
run tests. Then try to back out some of the more mysterious changes. That is
always easier to do when you have it running and testable.
John Daniel
Etresoft, Inc.
On Jan 5, 2018, at 8:12 AM, Even Rouault
mailto:even.roua...@spatialys.com>> wrote:
Hi Jeremy,
> https://gist.g
-2000 support, I would recommend the OpenJPEG project.
I have a set of Mac-specific build scripts at:
(https://github.com/etresoft/OS-GIS). I haven’t run them for a while, but I
will soon be getting back into this project. ECW is not included in this
project.
John Daniel
Etresoft, Inc.
On Jan 3
. The only part I ever
completely failed at was a CMake library.
If you want to sell CMake as a Windows solution, fine. I don’t do Windows and I
don’t care. But CMake can’t handle Apple platforms.
John Daniel
Etresoft, Inc.
> On Oct 29, 2017, at 11:15 AM, Dmitry Baryshnikov wrote:
>
works on their platforms, great. Then let
people choose what build tools they want and what they can support on their own
platforms.
John Daniel
Etresoft, Inc.
Sent from my iPhone
On Oct 27, 2017, at 5:06 PM, Dmitry Baryshnikov
mailto:bishop@gmail.com>> wrote:
Hi,
As Even said it mak
tches for my Mac.
Kakadu is well supported so I'm not worried about that. But I am a bit worried
about direct linking to object files in a proprietary and very expensive
library. There is potential for a future problem there.
John Daniel
Software Engineer
Stinger Ghaffarian Technologie
are testing Kakadu right now. If ECW has problems in GDAL 1.10, that would
be important to know.
Are there any issues with Kakadu and GDAL 1.10? I'm worried about the way GDAL
links directly to Kakadu object files instead of using the library.
Thanks
John Daniel
Software Engineer
St
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