[gdal-dev] How Can I gdalwarp From One Image to a Larger Spatial Area While Leaving Missing Data Blank in the Destination?

2014-02-04 Thread Peter Willis
Hello, Sorry about the title but it's a bit of a bear finding answers if the headers don't show the actual topic. But I digress. My Issue: I have an input image that covers coordinates 0,0 to 450,350 UTM zone 13 North and the pixel size is 1 meter. I want to mosaic pixels 0,0 to 25,25 into a cov

Re: [gdal-dev] suggestion for faster overviews building

2014-02-04 Thread Duarte Carreira
Hi Jukka. Now that you mentioned it I recall seeing that discussion online. I'll give it a try. It would be more elegant if vrt format supported several overview levels. Thanks. Duarte -Mensagem original- De: Jukka Rahkonen [mailto:jukka.rahko...@mmmtike.fi] Enviada: terça-feira, 4 de

Re: [gdal-dev] GDAL and UNITY3D

2014-02-04 Thread Newcomb, Doug
I think perhaps Xavier meant the gaming library. http://unity3d.com/ Doug On Tue, Feb 4, 2014 at 10:47 AM, Etienne Tourigny wrote: > do you mean the interface that is default in Ubuntu? there should be no > problem with that. After all, gdal is a library and a set of command line > tools. > > >

Re: [gdal-dev] GDAL and UNITY3D

2014-02-04 Thread xavier lhomme
Not Ubuntu but Unity3D. And on windows store. Unity3d , a great 3D Engine. And GDAL has the ability to request WMS; WCS, handel GeoTiff, load KML/KMZ... Then I wonder If I can connect GDAL and Unity and build somethig like GoogleEarth... 2014-02-04 Etienne Tourigny : > do you mean the interf

Re: [gdal-dev] GDAL and UNITY3D

2014-02-04 Thread Etienne Tourigny
do you mean the interface that is default in Ubuntu? there should be no problem with that. After all, gdal is a library and a set of command line tools. On Tue, Feb 4, 2014 at 1:36 PM, xavier lhomme wrote: > Has anyone tried and succeeded to use GDAL with Unity ? > > > Xav > > __

[gdal-dev] GDAL and UNITY3D

2014-02-04 Thread xavier lhomme
Has anyone tried and succeeded to use GDAL with Unity ? Xav ___ gdal-dev mailing list gdal-dev@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/gdal-dev

Re: [gdal-dev] Fast Pixel Access

2014-02-04 Thread Jukka Rahkonen
David Baker (Geoscience chk.com> writes: > > Jukka, > > No matter the endpoint the user uses to access the data, behind the scenes, there must be fast pixel access, > correct? Or are you saying that at WFS would do it quickly out of the box? Hi, Fast access to data, yes, but using WFS is rat

Re: [gdal-dev] suggestion for faster overviews building

2014-02-04 Thread Jukka Rahkonen
Duarte Carreira edia.pt> writes: >   > Is there a way to merge de resampled images into an .ovr? Or maybe reference the resampled images in a vrt and have them used as overviews? Hi, Even Rouault helped me when I was experimenting with something like this. You can catch the discussion from her

[gdal-dev] suggestion for faster overviews building

2014-02-04 Thread Duarte Carreira
Hi there. I am again in the course of creating overviews using gdaladdo and can't help feeling this could be faster... Gdalwarp is much faster when resampling an image. You can use -multi and tune memory usage. So why can't gdaladdo? Ok, lets just assume this is a fact of life we have to deal

[gdal-dev] svn trunk: python import error, version says still 1.10.0?

2014-02-04 Thread Vincent Schut
Hi, While trying to upgrade my gdal to svn trunk, I got this python error on import: Traceback (most recent call last): File "/home/vincent/src/python/rapideye_smac_002.py", line 24, in from osgeo import gdal, gdal_array File "/usr/lib/python2.7/site-packages/GDAL-1.10.0-py2.7-linu