Christopher Hunt wrote:
> Hi there,
>
> I've just started using the classes from the ogr_geometry API and note
> that they do not obey the C++ Rule of Three:
>
> http://en.wikipedia.org/wiki/Rule_of_three_(C%2B%2B_programming)
Christopher,
Yes, you are right.
When working with GDAL/OGR classes, i
2009/7/11 Tamas Szekeres :
> Jorge,
>
> I think this driver is in a special situation comparing to the file based
> raster data sources, that is: we should minimize the round trips to the
> server as much as possible which is costly. Therefore in addition to write
> IReadBlock correctly (required t
Jorge,
I think this driver is in a special situation comparing to the file based
raster data sources, that is: we should minimize the round trips to the
server as much as possible which is costly. Therefore in addition to write
IReadBlock correctly (required to fetch a single row in each call or
m
2009/7/11 Frank Warmerdam :
> Jorge Arévalo wrote:
>>
>> So, clearly, I have a mistake. Think in a table with tiles of 100x100
>> px. We have 30 tiles. When I create RasterBands, their block size will
>> be 100x100. So, IReadBlock(0, 0, bufffer) indicates the block going
>> from (0, 0) to (100, 100