On 06/22/16 20:49, Jeff Law wrote:
> On 06/21/2016 11:12 PM, Bernd Edlinger wrote:
>
>>
>> What I wanted to say here, is that lra goes thru several iterations,
>> changes something in the register allocation that has an impact on the
>> frame layout, typically 4-5 times, and calls INITIAL_ELIMINATI
On 06/21/2016 11:12 PM, Bernd Edlinger wrote:
What I wanted to say here, is that lra goes thru several iterations,
changes something in the register allocation that has an impact on the
frame layout, typically 4-5 times, and calls INITIAL_ELIMINATION_OFFSET
3-4 times in a row, and in the result
On 06/21/16 23:29, Jeff Law wrote:
> On 06/16/2016 08:47 AM, Bernd Edlinger wrote:
>> Hi!
>>
>>
>> By the design of the target hook INITIAL_ELIMINATION_OFFSET
>> it is necessary to call this function several times with
>> different register combinations.
>> Most targets use a cached data structure
On 06/16/2016 08:47 AM, Bernd Edlinger wrote:
Hi!
By the design of the target hook INITIAL_ELIMINATION_OFFSET
it is necessary to call this function several times with
different register combinations.
Most targets use a cached data structure that describes the
exact frame layout of the current f