Re: [C++ Patch] PR 24926

2013-09-04 Thread Paolo Carlini
Hi, >> Or you mean something else? > >I was thinking that the recursive part could be a simple loop to set >access, but your way is fine too. Ok, great. Note, before committing I mean to also simplify it a bit, the TREE_STATIC check of the recursive part has no reason to exist, doesn't exist

Re: [C++ Patch] PR 24926

2013-09-04 Thread Jason Merrill
On 09/04/2013 10:42 AM, Paolo Carlini wrote: Indeed. I think the recursive part already does that, because only the first time is called complain == true (thus does exactly what the current code does), then when the recursion proper starts, complain == false. Ah yes, I see. Or you mean someth

Re: [C++ Patch] PR 24926

2013-09-04 Thread Paolo Carlini
Hi, On 09/04/2013 03:11 PM, Jason Merrill wrote: It looks to me like this will result in duplicate diagnostics for invalid members in a nested anonymous union. Maybe make the recursive part only handle access setting? Indeed. I think the recursive part already does that, because only the firs

Re: [C++ Patch] PR 24926

2013-09-04 Thread Jason Merrill
It looks to me like this will result in duplicate diagnostics for invalid members in a nested anonymous union. Maybe make the recursive part only handle access setting? Jason

Re: [C++ Patch] PR 24926

2013-09-04 Thread Paolo Carlini
... assuming the general idea makes sense, this version may be better because, at the cost of 3 lines of code duplication, it cuts the unnecessary function calls, eg exactly zero if the struct doesn't have anonymous aggregates at all. The patch is also easier to read ;) Booted and tested x86_6