On Wed, 12 Feb 2025 at 12:05, Matthew Malcomson wrote:
>
> Hi there -- since you've not pushed quite yet can I ask that you use the
> following commit message instead of the existing one?
> (Updated a few comments to match what has changed since I wrote that
> message).
>
> Apologies for not notic
Hi there -- since you've not pushed quite yet can I ask that you use the
following commit message instead of the existing one?
(Updated a few comments to match what has changed since I wrote that
message).
Apologies for not noticing it earlier.
libstdc++: Conditionally use floating-point
On Sat, 8 Feb 2025 at 10:55, Matthew Malcomson wrote:
>
> Hi Jonathan!
>
> Many thanks! Will learn the libstdc++ style eventually.
>
> I've run bootstrap & regression test on this, and did the manual checks
> I mentioned before of compiling atomic_float/1.cc with clang and then
> adding `+ 1` on
Hi Jonathan!
Many thanks! Will learn the libstdc++ style eventually.
I've run bootstrap & regression test on this, and did the manual checks
I mentioned before of compiling atomic_float/1.cc with clang and then
adding `+ 1` on the builtin codepath to check that the clang binary
aborts while
On 05/02/25 13:43 +, Jonathan Wakely wrote:
On 28/10/24 17:15 +, mmalcom...@nvidia.com wrote:
From: Matthew Malcomson
I noticed that the libstdc++ patch is essentially separate and figured I
could send it upstream earlier to give reviewers more time to look at
it.
I am still working on
On 28/10/24 17:15 +, mmalcom...@nvidia.com wrote:
From: Matthew Malcomson
I noticed that the libstdc++ patch is essentially separate and figured I
could send it upstream earlier to give reviewers more time to look at
it.
I am still working on adding the ability to use floating point types i