On 1/16/19 3:49 PM, Jakub Jelinek wrote:
> Hi!
>
> While looking at this PR (I've just started) I've noticed that
> add_stack_var_conflict is quite often called with x == y.
> We don't really need to record that a variable conflicts with itself,
> the only reader of the conflicts bitmaps, stack_va
Hi!
While looking at this PR (I've just started) I've noticed that
add_stack_var_conflict is quite often called with x == y.
We don't really need to record that a variable conflicts with itself,
the only reader of the conflicts bitmaps, stack_var_conflict_p,
starts with
if (x == y)
return fa