Hi,
I'm withdrawing this request as I just discovered it will sometimes be
advantageous to use vnand rather than vnor; will rework this and get
back to you.
Thanks,
Bill
On Fri, 2014-04-04 at 15:45 -0500, Bill Schmidt wrote:
> On Thu, 2014-03-20 at 20:38 -0500, Bill Schmidt wrote:
> > The origin
On 04/04/2014 01:45 PM, Bill Schmidt wrote:
> Per Richard Henderson's previous comment, I have changed the
> patch slightly to avoid the use of emit_move_insn.
Thanks.
r~
On Thu, 2014-03-20 at 20:38 -0500, Bill Schmidt wrote:
> The original workaround for vector permute on a little endian platform
> includes subtracting each element of the permute control vector from 31.
> Because the upper 3 bits of each element are unimportant, this was
> implemented as subtractin
On 03/20/2014 06:38 PM, Bill Schmidt wrote:
> - rtx splat = gen_rtx_VEC_DUPLICATE (V16QImode,
> - gen_rtx_CONST_INT (QImode, -1));
> + rtx notx = gen_rtx_NOT (V16QImode, force_reg (V16QImode, x));
> + rtx andx = gen_rtx_AND (V16QImode, notx, notx)
On Thu, Mar 20, 2014 at 9:38 PM, Bill Schmidt
wrote:
> Hi,
>
> The original workaround for vector permute on a little endian platform
> includes subtracting each element of the permute control vector from 31.
> Because the upper 3 bits of each element are unimportant, this was
> implemented as sub
Hi,
The original workaround for vector permute on a little endian platform
includes subtracting each element of the permute control vector from 31.
Because the upper 3 bits of each element are unimportant, this was
implemented as subtracting the whole vector from a splat of -1. On
reflection this