Pushed.
Sorry for the noise.
On Thu, Nov 25, 2021 at 1:51 PM Aldy Hernandez wrote:
>
> On Thu, Nov 25, 2021 at 1:38 PM Richard Biener
> wrote:
> >
> > On Thu, Nov 25, 2021 at 1:10 PM Aldy Hernandez wrote:
> > >
> > > On Thu, Nov 25, 2021 at 12:57 PM Richard Biener
> > > wrote:
> > > >
> > > >
On Thu, Nov 25, 2021 at 1:38 PM Richard Biener
wrote:
>
> On Thu, Nov 25, 2021 at 1:10 PM Aldy Hernandez wrote:
> >
> > On Thu, Nov 25, 2021 at 12:57 PM Richard Biener
> > wrote:
> > >
> > > On Thu, Nov 25, 2021 at 11:55 AM Aldy Hernandez via Gcc-patches
> > > wrote:
> > > >
> > > > Andrew's pa
On Thu, Nov 25, 2021 at 1:10 PM Aldy Hernandez wrote:
>
> On Thu, Nov 25, 2021 at 12:57 PM Richard Biener
> wrote:
> >
> > On Thu, Nov 25, 2021 at 11:55 AM Aldy Hernandez via Gcc-patches
> > wrote:
> > >
> > > Andrew's patch for this PR103254 papered over some underlying
> > > performance issues
On Thu, Nov 25, 2021 at 12:57 PM Richard Biener
wrote:
>
> On Thu, Nov 25, 2021 at 11:55 AM Aldy Hernandez via Gcc-patches
> wrote:
> >
> > Andrew's patch for this PR103254 papered over some underlying
> > performance issues in the path solver that I'd like to address.
> >
> > We are currently so
On Thu, Nov 25, 2021 at 11:55 AM Aldy Hernandez via Gcc-patches
wrote:
>
> Andrew's patch for this PR103254 papered over some underlying
> performance issues in the path solver that I'd like to address.
>
> We are currently solving the SSA's defined in the current block in
> bitmap order, which am
Andrew's patch for this PR103254 papered over some underlying
performance issues in the path solver that I'd like to address.
We are currently solving the SSA's defined in the current block in
bitmap order, which amounts to random order for all purposes. This is
causing unnecessary recursion in g