Re: Guidance needed: hi-level steps to track an object until its destruction

2010-08-29 Thread Uday P. Khedker
Unfortunately I am not aware of C# implementation so can't respond to this... Uday. J Decker wrote, On Sunday 29 August 2010 05:32 PM: Just out of curiosity - isn't this what C# does with objects? would it perhaps be something like that in how mcs (mono) builds objects and tracks their lifespa

Re: Guidance needed: hi-level steps to track an object until its destruction

2010-08-29 Thread Basile Starynkevitch
On Sun, 2010-08-29 at 17:13 +0530, Uday P. Khedker wrote: > > I am not sure that is easily feasible. I would believe it is impossible. > > > > Within the compiler (or inside a GCC plugin, or inside a GCC extension > > coded in MELT), you probably are able change/inspect C++ classes& every > > othe

Re: Guidance needed: hi-level steps to track an object until its destruction

2010-08-29 Thread J Decker
Just out of curiosity - isn't this what C# does with objects? would it perhaps be something like that in how mcs (mono) builds objects and tracks their lifespan? On Sun, Aug 29, 2010 at 4:43 AM, Uday P. Khedker wrote: > >> I am not sure that is easily feasible. I would believe it is impossible.

Re: Guidance needed: hi-level steps to track an object until its destruction

2010-08-29 Thread Uday P. Khedker
I am not sure that is easily feasible. I would believe it is impossible. Within the compiler (or inside a GCC plugin, or inside a GCC extension coded in MELT), you probably are able change/inspect C++ classes& every other declaration any compiler is tracking. You are also able to find every oc

Re: Guidance needed: hi-level steps to track an object until its destruction

2010-08-28 Thread Jeff Saremi
ct: Re: Guidance needed: hi-level steps to track an object until its > destruction > To: "Jeff Saremi" > Cc: gcc@gcc.gnu.org > Received: Saturday, August 28, 2010, 1:05 PM > On Thu, 2010-08-26 at 18:16 -0700, > Jeff Saremi wrote: > > I'm hoping someone here could

Re: Guidance needed: hi-level steps to track an object until its destruction

2010-08-28 Thread Basile Starynkevitch
On Thu, 2010-08-26 at 18:16 -0700, Jeff Saremi wrote: > I'm hoping someone here could take the time to outline what I need to do (i'm > not looking for code but if you point me to some i'd appreciate it). > > I'd like to track an object from the it's created until it's destroyed (in > C++). And

Guidance needed: hi-level steps to track an object until its destruction

2010-08-26 Thread Jeff Saremi
I'm hoping someone here could take the time to outline what I need to do (i'm not looking for code but if you point me to some i'd appreciate it). I'd like to track an object from the it's created until it's destroyed (in C++). And then see if a certain method of it is called or not. To keep it