that can take a .h file and output a nice easy
to parse listing that can give me type, name, and structure it belongs
too? I tried Etags/Ctags, but that doesnt give me type. Any other
ideas?
On 1/25/07, Jason Erickson <[EMAIL PROTECTED]> wrote:
I''l give that a shot. Thanks
I''l give that a shot. Thanks
On 1/25/07, Mike Stump <[EMAIL PROTECTED]> wrote:
On Jan 25, 2007, at 2:11 PM, Jason Erickson wrote:
> I'm working on a project where every so often one of our games comes
> back and we pull the ram off the game for saving, an
I'm working on a project where every so often one of our games comes
back and we pull the ram off the game for saving, and sometimes for
anaylisis. Currently the only varibles in ram that we can physically
look at are the static members. The information that we would love to
get to is the heap m