Am 02.11.2016 17:16, schrieb Benoît Minisini:
> Le 02/11/2016 à 16:49, Rolf-Werner Eilert a écrit :
>> The new behaviour of val() drove me nuts when it appeared first ;) I had
>> used it in so many places, and all over my code. Sometimes it lasts for
>> weeks until your program hits this place, an
Am 31.10.2016 13:51, schrieb Moviga Technologies:
> Hi!
>
> There is a warning in the console in the Gambas IDE that says:
> gbx3: warning: 2 allocation(s) non freed.
> Not sure where that comes from, but as C++ needs to free up stuff, I
> suppose it has to do with the gb.sdl2 component?
>
>
Just
Thank you!
Are you running Wayland? There's no built in way to detect screen
resolution for that (yet). But, why it apparently increases the
resolution outside the borders of the window when you click outside, I
have no idea why? A SDL bug?
Den 03. nov. 2016 03:44, skrev Shane:
> there were p
>
> No problem, Benoit, I see the advantages. After all, my problem was due
> to sloppy programming... ;)
>
> But in BASIC, one is used to everything being converted from one format
> to another without raising an error that can stop the program. So in
> normal BASIC thinking, if val() cannot find
Le 03/11/2016 à 08:42, Rolf-Werner Eilert a écrit :
>
> Am 31.10.2016 13:51, schrieb Moviga Technologies:
>> Hi!
>>
>> There is a warning in the console in the Gambas IDE that says:
>> gbx3: warning: 2 allocation(s) non freed.
>> Not sure where that comes from, but as C++ needs to free up stuff, I
Hi Benoît,
Just a quick update: I tried running my sample application on a newly
installed Ubuntu 16.04, and with my reference video clips and all is
working as expected! Thanks a ton!
Of interest, and perhaps some source of issues: Some of the video clips I
have for testing (Sintel and Bi
Le 03/11/2016 à 12:02, Piper984 a écrit :
> Hi Benoît,
>
> Just a quick update: I tried running my sample application on a newly
> installed Ubuntu 16.04, and with my reference video clips and all is
> working as expected! Thanks a ton!
>
> Of interest, and perhaps some source of issues: Some
Le 03/11/2016 à 13:45, Benoît Minisini a écrit :
> Le 03/11/2016 à 12:02, Piper984 a écrit :
>> Hi Benoît,
>>
>> Just a quick update: I tried running my sample application on a newly
>> installed Ubuntu 16.04, and with my reference video clips and all is
>> working as expected! Thanks a ton!
>
If I set resizeable=True it works as expected
On 03/11/16 19:07, Moviga Technologies wrote:
> Thank you!
>
> Are you running Wayland? There's no built in way to detect screen
> resolution for that (yet). But, why it apparently increases the
> resolution outside the borders of the window when you
I Think there id a bug in the SDL Image.Copy method when used it is
not working as expected and when you try to copy a large amount of Image
it crashes this program.
[System]
Gambas=3.9.1
OperatingSystem=Linux
Kernel=4.4.0-45-generic
Architecture=x86_64
Distribution=Linux Mint 17.2 Rafaela
Des
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