On Fri, Jun 3, 2011 at 4:36 PM, Kevin Fishburne
wrote:
> I inserted a 100 ms delay between packet transmission and this corrected
> the issue. Any insight still appreciated, as I may have to differentiate
> between LAN clients and WAN clients so the delay is only inserted when
> necessary.
the fi
>> Anyone have any insight?
>
> After doing an insane amount of network testing and debugging I
> discovered that sending multiple consecutive UDP packets over a loopback
> interface or reliable and fast LAN cause the recipient to overflow its
> buffer and lose packets. I could be wrong, but this s
Maybe you can use ping, and use delay with low latency clients.
However, 100 ms sounds pretty long time...
Jussi
On Fri, Jun 3, 2011 at 09:36, Kevin Fishburne <
kevinfishbu...@eightvirtues.com> wrote:
> On 06/01/2011 02:06 AM, Kevin Fishburne wrote:
> > On 05/30/2011 03:31 PM, Benoît Minisini
On 06/01/2011 02:06 AM, Kevin Fishburne wrote:
> On 05/30/2011 03:31 PM, Benoît Minisini wrote:
>>> Any reason a compiled app would behave differently than an app run in
>>> the IDE? My app stalls half-way through receiving network packets from
>>> the server when compiled, but when both are runnin
Firewall problem?
Jussi
On Wed, Jun 1, 2011 at 13:49, Toni Rosa wrote:
> > Anyone have any insight?
> >
> > --
> > Kevin Fishburne
> > Eight Virtues
> > www: http://sales.eightvirtues.com
> > e-mail: sa...@eightvirtues.com
> > phone: (770) 853-6271
>
> Note that UDP doesn't guarantee reliabili
> Anyone have any insight?
>
> --
> Kevin Fishburne
> Eight Virtues
> www: http://sales.eightvirtues.com
> e-mail: sa...@eightvirtues.com
> phone: (770) 853-6271
Note that UDP doesn't guarantee reliability, ordering, or data integrity.
TCP does. If your application logic needs this, then you shoul
On 05/30/2011 03:31 PM, Benoît Minisini wrote:
>> Any reason a compiled app would behave differently than an app run in
>> the IDE? My app stalls half-way through receiving network packets from
>> the server when compiled, but when both are running in the IDE it works
>> fine. Didn't have this prob
> Any reason a compiled app would behave differently than an app run in
> the IDE? My app stalls half-way through receiving network packets from
> the server when compiled, but when both are running in the IDE it works
> fine. Didn't have this problem earlier tonight. This is new to me. I'm
> using
Any reason a compiled app would behave differently than an app run in
the IDE? My app stalls half-way through receiving network packets from
the server when compiled, but when both are running in the IDE it works
fine. Didn't have this problem earlier tonight. This is new to me. I'm
using build