Re: [Gambas-user] isNull()

2010-11-25 Thread Benoît Minisini
> On Thu, 25 Nov 2010 10:01:42 am Benoît Minisini wrote: > > > I use IsNull extensively, is that going to be removed? > > > > > > richard > > > > No. I use it extensively too. > > > > Here is the result of my thought: > > > > - You can know the datatype of a variant with the TypeOf() function.

Re: [Gambas-user] isNull()

2010-11-25 Thread Bruce Bruen
On Thu, 25 Nov 2010 10:01:42 am Benoît Minisini wrote: > > I use IsNull extensively, is that going to be removed? > > > > richard > > No. I use it extensively too. > > Here is the result of my thought: > > - You can know the datatype of a variant with the TypeOf() function. You > don't have to

Re: [Gambas-user] isNull()

2010-11-25 Thread Fabien Bodard
Le 25 novembre 2010 00:31, Benoît Minisini a écrit : >> I use IsNull extensively, is that going to be removed? >> >> richard >> > > No. I use it extensively too. > > Here is the result of my thought: > > - You can know the datatype of a variant with the TypeOf() function. You don't > have to use t

Re: [Gambas-user] isNull()

2010-11-24 Thread Benoît Minisini
> I use IsNull extensively, is that going to be removed? > > richard > No. I use it extensively too. Here is the result of my thought: - You can know the datatype of a variant with the TypeOf() function. You don't have to use the current Is() functions. - But you often need to know if a

[Gambas-user] isNull()

2010-11-24 Thread richard terry
I use IsNull extensively, is that going to be removed? richard -- Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for