I found my mistake!
you have to call the window.show methode befor
saveing textures on your graphic card. (I guess so)
At least now it
works!!
Thanks,
Piet
Am 18.11.2012 15:01, schrieb Laurent Carlier:
> Le dimanche 18 novembre 2012 14:40:44 p...@laur-net.dea écrit :
>
>> once aga
Le dimanche 18 novembre 2012 14:40:44 p...@laur-net.de a écrit :
> once again with fancy code :D
>
> Hi,
>
> I'm using opengl for 2D
> Projektion with textures.
>
> running following code rises me an error:
> "Speicherzugriffsfehler(11)" (which means sth. like memory-access-error)
>
Can you provid
once again with fancy code :D
Hi,
I'm using opengl for 2D
Projektion with textures.
running following code rises me an error:
"Speicherzugriffsfehler(11)" (which means sth. like memory-access-error)
--
Dim xx1, xx2 as Image
Dim textures as new
Integer[2]
gl.Mat
Hi,
I'm using opengl for 2D Projektion with textures.
running
following code rises me an error: "Speicherzugriffsfehler(11)" (which
means sth. like memory-access-error)
> Dim xx1, xx2 as Image
>
> Dim
textures as new Integer[2]
>
> gl.MatrixMode(gl.PROJECTION)
>
gl.LoadIdentity
> gl.Or