> On 07/05/2011 06:34 AM, Benoît Minisini wrote:
> > By the way, I have fixed a bug in the alpha blending of PaintImage in
> > revision #3926. Tell me if you notice the change.
>
> Laurent fixed the bug with SDL, so I was able to test PaintImage. I
> didn't see a change in frame rate (still 16/17
On 07/05/2011 06:34 AM, Benoît Minisini wrote:
>
> By the way, I have fixed a bug in the alpha blending of PaintImage in revision
> #3926. Tell me if you notice the change.
Laurent fixed the bug with SDL, so I was able to test PaintImage. I
didn't see a change in frame rate (still 16/17 fps) or a
On 07/06/2011 06:05 PM, Laurent Carlier wrote:
> Le Wednesday 6 July 2011 17:52:27, Kevin Fishburne a écrit :
>> On 07/06/2011 03:59 PM, Laurent Carlier wrote:
>>> Le Wednesday 6 July 2011 13:30:28, Kevin Fishburne a écrit :
I just noticed in the console window it also says this:
the
Le Wednesday 6 July 2011 17:52:27, Kevin Fishburne a écrit :
> On 07/06/2011 03:59 PM, Laurent Carlier wrote:
> > Le Wednesday 6 July 2011 13:30:28, Kevin Fishburne a écrit :
> >> I just noticed in the console window it also says this:
> >>
> >> there is no soundcard
> >> Sanctimonia: symbol looku
Le Wednesday 6 July 2011 13:30:28, Kevin Fishburne a écrit :
> I just noticed in the console window it also says this:
>
> there is no soundcard
> Sanctimonia: symbol lookup error: /usr/local/lib/gambas3/gb.sdl.so:
> undefined symbol: XcursorGetTheme
Can you provide a full building log (configure
On 07/05/2011 03:49 PM, Kevin Fishburne wrote:
> On 07/05/2011 06:34 AM, Benoît Minisini wrote:
>
>> By the way, I have fixed a bug in the alpha blending of PaintImage in
>> revision
>> #3926. Tell me if you notice the change.
>
> I'm going to try recompiling again since revision 3910 involved SDL
On 07/05/2011 03:49 PM, Kevin Fishburne wrote:
> On 07/05/2011 06:34 AM, Benoît Minisini wrote:
>>> Since DrawImage just copies the RGBA channels and PaintImage blends the
>>> channels using the alpha channel, I'm assuming that DrawAlpha copies
>>> (but does not blend) the alpha channel. Is that th
On 07/05/2011 06:34 AM, Benoît Minisini wrote:
>> Since DrawImage just copies the RGBA channels and PaintImage blends the
>> channels using the alpha channel, I'm assuming that DrawAlpha copies
>> (but does not blend) the alpha channel. Is that the case?
>
> Actually DrawAlpha is PaintAlpha. I saw
> Since DrawImage just copies the RGBA channels and PaintImage blends the
> channels using the alpha channel, I'm assuming that DrawAlpha copies
> (but does not blend) the alpha channel. Is that the case?
>
Actually DrawAlpha is PaintAlpha. I saw no point of just copying the alpha
channel.
Ble
Since DrawImage just copies the RGBA channels and PaintImage blends the
channels using the alpha channel, I'm assuming that DrawAlpha copies
(but does not blend) the alpha channel. Is that the case?
If so then it follows there should be a PaintAlpha, which blends one
alpha channel into another
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