On Fri, 14 Feb 2014, Beno?t Minisini wrote:
> Le 11/02/2014 21:15, Tobias Boege a ?crit :
> > Hi Benoit,
> >
> > a strange thing this time. Using gb.gsl, we noticed that there is a way to
> > compute the cross product of two Vector objects in "complex" mode - but
> > without any complex numbers in
On Fri, 14 Feb 2014, Beno?t Minisini wrote:
> Le 11/02/2014 21:15, Tobias Boege a ?crit :
> > Hi Benoit,
> >
> > a strange thing this time. Using gb.gsl, we noticed that there is a way to
> > compute the cross product of two Vector objects in "complex" mode - but
> > without any complex numbers in
Le 11/02/2014 21:15, Tobias Boege a écrit :
> Hi Benoit,
>
> a strange thing this time. Using gb.gsl, we noticed that there is a way to
> compute the cross product of two Vector objects in "complex" mode - but
> without any complex numbers in them - which yields a different result than
> other meth
Hi Benoit,
a strange thing this time. Using gb.gsl, we noticed that there is a way to
compute the cross product of two Vector objects in "complex" mode - but
without any complex numbers in them - which yields a different result than
other methods to compute it. Attached is a project that shows wha