Re: [Gambas-user] Using OpenGL without SDL Draw event

2014-01-28 Thread Kevin Fishburne
On 01/27/2014 07:49 PM, Benoît Minisini wrote: > Le 27/01/2014 05:51, Kevin Fishburne a écrit : >> This is tangent to the thread "sdl Draw event overhead is killing frame >> rate". >> >> When rendering graphics with OpenGL using SDL for window management, you >> define a screen like this: >> >> Pub

Re: [Gambas-user] Using OpenGL without SDL Draw event

2014-01-27 Thread Benoît Minisini
Le 27/01/2014 05:51, Kevin Fishburne a écrit : > This is tangent to the thread "sdl Draw event overhead is killing frame > rate". > > When rendering graphics with OpenGL using SDL for window management, you > define a screen like this: > > Public Screen As New Window As "Screen" >With Screen >