Re: [Gambas-user] Using GLSL in gambas3

2009-12-31 Thread Laurent Carlier
Le jeudi 31 décembre 2009 16:20:59, Benoît Minisini a écrit : > > The more coolest thing will be to have a project that show some nehe > > exemples.. > > > > like the painting one. > > nehe ? eunehe ?? > :-) http://nehe.gamedev.net/ -

Re: [Gambas-user] Using GLSL in gambas3

2009-12-31 Thread Benoît Minisini
> The more coolest thing will be to have a project that show some nehe > exemples.. > > like the painting one. > nehe ? eunehe ?? -- Benoît Minisini -- This SF.Net email is sponsored by the Verizon Developer Communit

Re: [Gambas-user] Using GLSL in gambas3

2009-12-31 Thread Fabien Bodard
The more coolest thing will be to have a project that show some nehe exemples.. like the painting one. 2009/12/31 Laurent Carlier : > Le jeudi 31 décembre 2009 14:33:08, Benoît Minisini a écrit : >> >> It would be cool if you can make a real and fun and cool example with >>  shaders! >> > > Yes i

Re: [Gambas-user] Using GLSL in gambas3

2009-12-31 Thread Laurent Carlier
Le jeudi 31 décembre 2009 14:33:08, Benoît Minisini a écrit : > > It would be cool if you can make a real and fun and cool example with > shaders! > Yes i know it would be cool :-) First step is to finish the component (or at least more complete) to provide a coolest example. The project prov

Re: [Gambas-user] Using GLSL in gambas3

2009-12-31 Thread Benoît Minisini
> To follow the small announcement from benoit, let me present my work on > gb.opengl component. > > A new subset of the gb.opengl component is now in the svn: gb.opengl.glsl. > > As the name let you suggest, the purpose of this component is to let use > the power of shaders inside your open

Re: [Gambas-user] Using GLSL in gambas3

2009-12-30 Thread Werner
On 31/12/09 07:36, Laurent Carlier wrote: > To follow the small announcement from benoit, let me present my work on > gb.opengl component. > > A new subset of the gb.opengl component is now in the svn: gb.opengl.glsl. > > As the name let you suggest, the purpose of this component is to let use

[Gambas-user] Using GLSL in gambas3

2009-12-30 Thread Laurent Carlier
To follow the small announcement from benoit, let me present my work on gb.opengl component. A new subset of the gb.opengl component is now in the svn: gb.opengl.glsl. As the name let you suggest, the purpose of this component is to let use the power of shaders inside your opengl projects (