Hey kevin ... it become a pleasure to play with :-) Really you've done
a great job, by giving a new birth to this old games. I think it's
better than the original lol.
It is quite fluid on my laptop even with a slow video card.
Maybe the stage 3 is too slow... but then the 4 is hard.
Best regar
On 11/10/2014 11:51 PM, Cam Era wrote:
> Kevin,
>
> that looks like an amazing achievement and an excellent exemplar of what
> Gambas can achieve.
>
> Kudos.
>
> On Tue, Nov 11, 2014 at 2:08 PM, Kevin Fishburne <
> kevinfishbu...@eightvirtues.com> wrote:
>
>> On 11/10/2014 08:11 PM, Cam Era wrote:
Kevin,
that looks like an amazing achievement and an excellent exemplar of what
Gambas can achieve.
Kudos.
On Tue, Nov 11, 2014 at 2:08 PM, Kevin Fishburne <
kevinfishbu...@eightvirtues.com> wrote:
> On 11/10/2014 08:11 PM, Cam Era wrote:
> > Kevin,
> >
> >http://eightvirtues.com/sylph/Sylp
On 11/10/2014 08:11 PM, Cam Era wrote:
> Kevin,
>
>http://eightvirtues.com/sylph/Sylph_Demo_2.gambas.tar.gz
>
> returns:
>
>Not Found
>
>The requested URL /sylph/Sylph_Demo_2.gambas.tar.gz was not found on this
> server.
>
>
> On Thu, Jul 17, 2014 at 4:49 PM, Kevin Fishburne <
> kevinfi
Kevin,
http://eightvirtues.com/sylph/Sylph_Demo_2.gambas.tar.gz
returns:
Not Found
The requested URL /sylph/Sylph_Demo_2.gambas.tar.gz was not found on this
server.
On Thu, Jul 17, 2014 at 4:49 PM, Kevin Fishburne <
kevinfishbu...@eightvirtues.com> wrote:
The wait is over:
http://eigh
On 07/13/2014 08:54 AM, Fabien Bodard wrote:
> waiting for the alpha 2
> :-)
The wait is over:
http://eightvirtues.com/sylph/Sylph_Demo_2.gambas.tar.gz
This is using the "stable" PPA, as I was having problems running the
last few daily PPA builds of GAMBAS.
One thing to note is that if you use
waiting for the alpha 2
:-)
2014-07-13 1:36 GMT+02:00 Kevin Fishburne :
> On 07/02/2014 08:15 PM, Jussi Lahtinen wrote:
>> What kind of feedback you were hoping for? Technical or general?
>
> Hey Jussi. At this point I'm looking for any sort of feedback. Bugs,
> aesthetics, frame rate, play contro
On 07/02/2014 08:15 PM, Jussi Lahtinen wrote:
> What kind of feedback you were hoping for? Technical or general?
Hey Jussi. At this point I'm looking for any sort of feedback. Bugs,
aesthetics, frame rate, play control issues, or anything else you can
think of.
> Is space bar intended to turn a
What kind of feedback you were hoping for? Technical or general?
Is space bar intended to turn auto-fire on/off? Bit weird, not wrong. Also
bullets are hard to see in space. Game seems to end abruptly when the boss
is killed. Normal help, custom controls etc menus are missing.
I don't feel right cr
I can take a look
Le 2 juil. 2014 06:21, "Kevin Fishburne"
a écrit :
> If this mailing list is the wrong place for this sort of thing, someone
> please let me know.
>
> I've publicly released the first demo of a new game I'm working on for
> testing. Tweeting about it is one thing, but everyone o
If this mailing list is the wrong place for this sort of thing, someone
please let me know.
I've publicly released the first demo of a new game I'm working on for
testing. Tweeting about it is one thing, but everyone on this list
obviously is best-qualified to test GAMBAS applications. If anyon
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