Re: [Gambas-user] Scrollarea Graphics

2014-11-29 Thread Tobias Boege
On Mon, 17 Nov 2014, Fabien Bodard wrote: > 2014-11-17 22:47 GMT+01:00 Tobias Boege : > > On Mon, 17 Nov 2014, Fabien Bodard wrote: > >> This is the hexdump > >> > > > > Yep, it has those weird 0xd 0xa sequences, a.k.a. Windows-style newlines, > > which my original file didn't have... Can't be too

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Fabien Bodard
2014-11-17 22:47 GMT+01:00 Tobias Boege : > On Mon, 17 Nov 2014, Fabien Bodard wrote: >> This is the hexdump >> > > Yep, it has those weird 0xd 0xa sequences, a.k.a. Windows-style newlines, > which my original file didn't have... Can't be too difficult to make the > patch parser resistant to that,

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Tobias Boege
On Mon, 17 Nov 2014, Fabien Bodard wrote: > This is the hexdump > Yep, it has those weird 0xd 0xa sequences, a.k.a. Windows-style newlines, which my original file didn't have... Can't be too difficult to make the patch parser resistant to that, as Gambas already supports different line delimiters

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Fabien Bodard
This is the hexdump 2014-11-17 22:31 GMT+01:00 Tobias Boege : > On Mon, 17 Nov 2014, Fabien Bodard wrote: >> But what is curious that is the FPath dialog output .. is present to >> me only the .project file ... look at the screenshot. Normally no >> program will affect the parsing of the file as t

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Tobias Boege
On Mon, 17 Nov 2014, Fabien Bodard wrote: > But what is curious that is the FPath dialog output .. is present to > me only the .project file ... look at the screenshot. Normally no > program will affect the parsing of the file as the Patch class doing > it in pur gambas way. > Indeed. Actually I

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Fabien Bodard
But what is curious that is the FPath dialog output .. is present to me only the .project file ... look at the screenshot. Normally no program will affect the parsing of the file as the Patch class doing it in pur gambas way. 2014-11-17 22:17 GMT+01:00 Tobias Boege : > On Mon, 17 Nov 2014, Fabie

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Tobias Boege
On Mon, 17 Nov 2014, Fabien Bodard wrote: > [fabien@mobifab GAMBAS]$ tar -zxvf archive-0.0.1.tar.gz > Pahu/ > Pahu/.settings > Pahu/.src/ > Pahu/.src/FMain.form > Pahu/.src/FMain.class > Pahu/.project > Pahu/.directory > Pahu/.action/ > Pahu/.icon.png > Pahu/.lang/ > Pahu/.startup > Pahu/.gambas/ >

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Fabien Bodard
Maybe the difference in my output of patch make trouble in the output parsing in the IDE 2014-11-17 22:14 GMT+01:00 Fabien Bodard : > [fabien@mobifab GAMBAS]$ tar -zxvf archive-0.0.1.tar.gz > Pahu/ > Pahu/.settings > Pahu/.src/ > Pahu/.src/FMain.form > Pahu/.src/FMain.class > Pahu/.project > Pahu/

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Fabien Bodard
[fabien@mobifab GAMBAS]$ tar -zxvf archive-0.0.1.tar.gz Pahu/ Pahu/.settings Pahu/.src/ Pahu/.src/FMain.form Pahu/.src/FMain.class Pahu/.project Pahu/.directory Pahu/.action/ Pahu/.icon.png Pahu/.lang/ Pahu/.startup Pahu/.gambas/ Pahu/.hidden/ [fabien@mobifab GAMBAS]$ cd Pahu/ [fabien@mobifab Pahu]

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Tobias Boege
On Mon, 17 Nov 2014, Fabien Bodard wrote: > nothing to do ... at same on a clean unpacked project. > I have no explanation. I think we're both using pretty recent Gambas versions and nothing was done to the patch dialogs recently... You can still try to apply the patch manually, assuming the sou

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Fabien Bodard
nothing to do ... at same on a clean unpacked project. 2014-11-17 18:54 GMT+01:00 Tobias Boege : > On Mon, 17 Nov 2014, Fabien Bodard wrote: >> ouch ... i've a problem with your patch... it allow me to just ugrade >> the .project file... >> > > Strange. For me it works as follows: > > 1. Unpack t

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Tobias Boege
On Mon, 17 Nov 2014, Fabien Bodard wrote: > ouch ... i've a problem with your patch... it allow me to just ugrade > the .project file... > Strange. For me it works as follows: 1. Unpack the archive.tar.gz from Sean, 2. Open that project, 3. Project -> Patch -> Apply, 4. Applies cleanly. Did

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Fabien Bodard
ouch ... i've a problem with your patch... it allow me to just ugrade the .project file... 2014-11-17 18:05 GMT+01:00 Tobias Boege : > On Mon, 17 Nov 2014, Sean Sayandeep Khan wrote: >> Hello, I have the folloing setup (See attached image, >> UI1.png). The Canvas is a scrollarea. I want to add tex

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Tobias Boege
On Mon, 17 Nov 2014, Sean Sayandeep Khan wrote: > Hello, I have the folloing setup (See attached image, > UI1.png). The Canvas is a scrollarea. I want to add text > commands, such as "ADDTILE 10,10 40,60 hello" in the > textbox called Command. I expect as output (on clicking > the button "exec"

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Sean Sayandeep Khan
@Fabian, this is from the first message : > ... I want to add text > commands, such as "ADDTILE 10,10 40,60 hello" in the > textbox called Command. I expect as output (on clicking > the button "exec") a tile of width 40 and height 60 to > appear with top left being 10, 10 in the canvas. Here i

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Fabien Bodard
What is your goal ? 2014-11-17 15:06 GMT+01:00 Sean Sayandeep Khan : > Here the source archive : attached > > > -- > Download BIRT iHub F-Type - The Free Enterprise-Grade BIRT Server > from Actuate! Instantly Supercharge Y

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Sean Sayandeep Khan
Here the source archive : attached archive-0.0.1.tar.gz Description: application/gzip -- Download BIRT iHub F-Type - The Free Enterprise-Grade BIRT Server from Actuate! Instantly Supercharge Your Business Reports and Da

Re: [Gambas-user] Scrollarea Graphics

2014-11-17 Thread Tobias Boege
On Mon, 17 Nov 2014, Sean Sayandeep Khan wrote: > Hello, I have the folloing setup (See attached image, > UI1.png). The Canvas is a scrollarea. I want to add text > commands, such as "ADDTILE 10,10 40,60 hello" in the > textbox called Command. I expect as output (on clicking > the button "exec"

[Gambas-user] Scrollarea Graphics

2014-11-17 Thread Sean Sayandeep Khan
Hello, I have the folloing setup (See attached image, UI1.png). The Canvas is a scrollarea. I want to add text commands, such as "ADDTILE 10,10 40,60 hello" in the textbox called Command. I expect as output (on clicking the button "exec") a tile of width 40 and height 60 to appear with top lef