Ok. Gambas is open source after all, so if it's all gambas code, and
you posted the thing here I got no problem with it.
Thanks
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Am Freitag, den 07.08.2009, 16:38 -0500 schrieb M0E Lnx:
> Speaking of legal stuff.
>
> My project is released under the gpl v3.
> Can the guy who wrote this add licensing so I can use it please?
>
Salut,
the problem is, I can't add a license.
1. I did nothing on that code, only compiling gb.se
Speaking of legal stuff.
My project is released under the gpl v3.
Can the guy who wrote this add licensing so I can use it please?
On Aug 7, 2009 4:11 PM, "Benoît Minisini"
wrote:
> Am Freitag, den 07.08.2009, 22:24 +0200 schrieb Benoît Minisini: > > > Am
Freitag, den 07.08.2009,...
With your o
> Am Freitag, den 07.08.2009, 22:24 +0200 schrieb Benoît Minisini:
> > > Am Freitag, den 07.08.2009, 21:50 +0200 schrieb Benoît Minisini:
> > > > > Am Freitag, den 07.08.2009, 14:22 -0500 schrieb M0E Lnx:
> > > > > > I wonder if this can make it into the main gambas2 build on some
> > > > > > futur
Am Freitag, den 07.08.2009, 22:24 +0200 schrieb Benoît Minisini:
> > Am Freitag, den 07.08.2009, 21:50 +0200 schrieb Benoît Minisini:
> > > > Am Freitag, den 07.08.2009, 14:22 -0500 schrieb M0E Lnx:
> > > > > I wonder if this can make it into the main gambas2 build on some
> > > > > future version.
> Am Freitag, den 07.08.2009, 21:50 +0200 schrieb Benoît Minisini:
> > > Am Freitag, den 07.08.2009, 14:22 -0500 schrieb M0E Lnx:
> > > > I wonder if this can make it into the main gambas2 build on some
> > > > future version. Would be great
> > >
> > > Salut,
> > >
> > > it works in THAT case, bec
Am Freitag, den 07.08.2009, 21:50 +0200 schrieb Benoît Minisini:
> > Am Freitag, den 07.08.2009, 14:22 -0500 schrieb M0E Lnx:
> > > I wonder if this can make it into the main gambas2 build on some
> > > future version. Would be great
> >
> > Salut,
> >
> > it works in THAT case, because no new OBJE
It works if I import it's Main.module also
so this is what I did
1) Disable the gb.settings from project -> components
2) import Settings.class and _SettingsKeys from gb.settings-bp
3) import Main.module from gb.settings-bp
My app works now as it should
--
> So if I grab the Settings class from this project and import it into
> my project, then I dont need to use the native gb.settings class
>
> Will that suffice?
> what do I do with the Main module and the _Settings class?
>
Which _Settings class?
You have two classes: Settings, and _SettingsKey.
So if I grab the Settings class from this project and import it into
my project, then I dont need to use the native gb.settings class
Will that suffice?
what do I do with the Main module and the _Settings class?
--
Let Cr
> Am Freitag, den 07.08.2009, 14:22 -0500 schrieb M0E Lnx:
> > I wonder if this can make it into the main gambas2 build on some
> > future version. Would be great
>
> Salut,
>
> it works in THAT case, because no new OBJECTS which do not exist in
> gambas2 are used.
>
> Like Cars, they exists now si
Am Freitag, den 07.08.2009, 14:22 -0500 schrieb M0E Lnx:
> I wonder if this can make it into the main gambas2 build on some
> future version. Would be great
>
Salut,
it works in THAT case, because no new OBJECTS which do not exist in
gambas2 are used.
Like Cars, they exists now since more then
I wonder if this can make it into the main gambas2 build on some
future version. Would be great
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Am Freitag, den 07.08.2009, 13:26 -0500 schrieb M0E Lnx:
> Before I install it to the user component directory, do I need to
> clear the string in Main.Main?
> or does that not matter if I leave the srings in there?
> Also, when using in my app, do I need both the gb.settings and the
> gb.settings-
Before I install it to the user component directory, do I need to
clear the string in Main.Main?
or does that not matter if I leave the srings in there?
Also, when using in my app, do I need both the gb.settings and the
gb.settings-bp or just the gb.settings-bp?
---
Never mind, I figured it out
It looks like what I need
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I tried to follow your instructions.
When loading the project, te gambas IDE complained about gb.settings
missing, so I clicked the OK button.
went to Main.Main() sub and changed the path to an existing settings
file, and the strings to something else following your format.
when I debug it, it ter
Am Freitag, den 07.08.2009, 12:24 -0500 schrieb M0E Lnx:
> How do i bring this over to my gambas2 installation?
>
Salut,
this is a gambas2 project to create a component.
So after unpacking :
- open the IDE
- open the project "gb.settings-bp"
- for testing change the Strings in Main.module/PUBLI
How do i bring this over to my gambas2 installation?
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Am Freitag, den 07.08.2009, 09:34 -0500 schrieb M0E Lnx:
> Is this supposed to give the gb.settings the functionality of gb3 get
> keys thing?
Yes because it is the gb.settings from gb3, look in Main
Charlie.
--
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Is this supposed to give the gb.settings the functionality of gb3 get
keys thing?
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Am Montag, den 03.08.2009, 20:10 +0200 schrieb Benoît Minisini:
> > Guys, I've been working with gb.settings on a couple of my apps in the
> > past, but I have a question.
> >
> > Is there any way to sort of browse through the stored settings? I
> > guess to see what settings are defined in the set
Ok... I guess I'll have to find a way around it.
I'm not ready to switch to gambas3 yet.
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M0E Lnx a écrit :
> Yeah.. that's what I mean.
> But I'd like to take a peek at the settings and see what all is in
> there from gambas
>
> Let's say my settings file has something like
> [FMAIN]
> Width=300
> Height=200
> X=0
>
> [Form1]
> Width=400
> Height=200
> X=10
>
> How can I check for s
> How about in gambas2?
> the Settings class doesn't have a keys property
>
Yes, you can't do that in Gambas 2. You must find a way where you don't have
to know the settings file contents.
--
Benoît
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How about in gambas2?
the Settings class doesn't have a keys property
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Yeah.. that's what I mean.
But I'd like to take a peek at the settings and see what all is in
there from gambas
Let's say my settings file has something like
[FMAIN]
Width=300
Height=200
X=0
[Form1]
Width=400
Height=200
X=10
How can I check for something lie "[FMAIN]" or "[Form1]" ? and see if
i
> Guys, I've been working with gb.settings on a couple of my apps in the
> past, but I have a question.
>
> Is there any way to sort of browse through the stored settings? I
> guess to see what settings are defined in the settings file?
>
You can do the following in Gambas 3:
' Get all root key
M0E Lnx a écrit :
> I should have said something native to gambas
> without having to cat the thing using a shell process.
>
> I mean, I'll do it if it's the only way, but I'd rather do it in
> gambas if at all possible.
you can use it like a configuration file and read/write it I guess
--
Anyo
I should have said something native to gambas
without having to cat the thing using a shell process.
I mean, I'll do it if it's the only way, but I'd rather do it in
gambas if at all possible.
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M0E Lnx a écrit :
> Guys, I've been working with gb.settings on a couple of my apps in the
> past, but I have a question.
>
> Is there any way to sort of browse through the stored settings? I
> guess to see what settings are defined in the settings file?
cat mywonderfulprojectilovesomuch/.project
Guys, I've been working with gb.settings on a couple of my apps in the
past, but I have a question.
Is there any way to sort of browse through the stored settings? I
guess to see what settings are defined in the settings file?
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