Yes, it works.
Regards
vuott
Mer 31/12/14, Benoît Minisini ha scritto:
Oggetto: Re: [Gambas-user] Playing MIDI file by using gb.SDL2.audio - BIS
A: "mailing list for gambas users"
Data: Mercoledì 31 dicembre 2014, 02:20
Le 31/12/
Le 31/12/2014 00:52, Ru Vuott a écrit :
> Hello,
>
> here attached a screenshot of header file /SDL2/SDL_Mixer, where it's
> possible to see the function Mix_SetSoundFonts(const char * paths);
>
> Regards
> vuott
>
>
Thanks, I got it and implemented it in revision #6780.
Regards,
--
Benoît
MIDI file by using gb.SDL2.audio
A: "mailing list for gambas users"
Data: Martedì 30 dicembre 2014, 23:59
Le 30/12/2014 23:12,
Benoît Minisini a écrit :
> Le
30/12/2014 20:21, Ru Vuott a écrit :
>> Hi,
>> with rev.
6779 I saw the new resource to play audi
t line 609 in that header file.
Regards
vuot
Mar 30/12/14, Benoît Minisini ha scritto:
Oggetto: Re: [Gambas-user] Playing MIDI file by using gb.SDL2.audio
A: "mailing list for gambas users"
Data: Martedì 30 dicembre 2014, 23:12
Le 30/12/2014 23:12, Benoît Minisini a écrit :
> Le 30/12/2014 20:21, Ru Vuott a écrit :
>> Hi,
>> with rev. 6779 I saw the new resource to play audio files.
>>
>> Well, I would point out that, we can allow the execution also Midi
>> files, but it is necessary to implement the Class "Music" functio
Le 30/12/2014 20:21, Ru Vuott a écrit :
> Hi,
> with rev. 6779 I saw the new resource to play audio files.
>
> Well, I would point out that, we can allow the execution also Midi files, but
> it is necessary to implement the Class "Music" function
>
> Mix_SetSoundFonts (const char * paths);
Hi,
with rev. 6779 I saw the new resource to play audio files.
Well, I would point out that, we can allow the execution also Midi files, but
it is necessary to implement the Class "Music" function
Mix_SetSoundFonts (const char * paths);
(from file header: SDL_mixer.h)
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