Re: [Gambas-user] OpenGL question.

2011-07-28 Thread Kevin Fishburne
On 07/28/2011 12:54 PM, Caveat wrote: > Oh no, the projects are all there, but they come down as zero-length > still. > > Damn! Sorry... > Heh heh, no problem. I guess when the forum database was transferred to the new domain it got f-ed up. Too bad for me, as I can't find these examples anywhe

Re: [Gambas-user] OpenGL question.

2011-07-28 Thread Caveat
Oh no, the projects are all there, but they come down as zero-length still. Damn! Sorry... On Thu, 2011-07-28 at 18:47 +0200, Caveat wrote: > Hi Kevin > Seem to be still some tutorials available here: > http://whiteislandsoftware.com/forum/index.php?page=topicview&id=tutorial%2Fopengl-tutorials

Re: [Gambas-user] OpenGL question.

2011-07-28 Thread Caveat
Hi Kevin Seem to be still some tutorials available here: http://whiteislandsoftware.com/forum/index.php?page=topicview&id=tutorial%2Fopengl-tutorials Is it perhaps barfing on the session or something? I just d/l'd a few of them, so if you still have trouble give me a shout and I'll stick them up

Re: [Gambas-user] OpenGl question

2011-06-12 Thread Tomek
The fix works only with Gambas 3, no effect in Gambas 2.23. It would be great to have ability to switch this function on and off, but as the impact on performance is at about 1.5 - 2% it can stay switched on constantly. > I found the solution to my problem with stencil clipping by adding a li